Cause fear

The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear.

Effect

creature becomes frightened
Material Components
V, S
Related School
Necromancy
Effect Duration
1d4 rounds or 1 round
Effect Casting Time
1 standard action
Range
25 ft. + 5 ft./2 levels
Level
Brd 1, Clr 1, Death 1, Sor/Wiz 1