Hide from Animals
Animals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.
Effect
Animals cannot see, hear, or smell the warded creatures
Material Components
S, DF
Related School
Abjuration
Effect Duration
10 min./level
Effect Casting Time
1 standard action
Range
Touch
Level
Drd 1, Rgr 1