Protection from Evil

This spell wards a creature from attacks by evil creatures, from mental control, and from summoned creatures. It creates a magical barrier around the subject at a distance of 1 foot. The barrier moves with the subject and has three major effects. First, the subject gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by evil creatures.   Second, the barrier blocks any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). The protection does not prevent such effects from targeting the protected creature, but it suppresses the effect for the duration of the protection from evil effect. If the protection from evil effect ends before the effect granting mental control does, the would-be controller would then be able to mentally command the controlled creature. Likewise, the barrier keeps out a possessing life force but does not expel one if it is in place before the spell is cast. This second effect works regardless of alignment.

Effect

+2 deflection bonus to AC and a +2 resistance bonus on saves against evil creatures.

Side/Secondary Effects

Forms a barrier that blocks any attempt to possess the warded creature regardless of alignment.
Material Components
V, S, M/DF
Related School
Abjuration
Effect Duration
1 min./level
Effect Casting Time
1 standard action
Range
Touch
Level
Clr 1, Good 1, Pal 1, Sor/Wiz 1