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Burglary

Requirements:Dexterity 2
You know how to bypass security to enter a place and take everything that strikes your fancy.
NOVICE:You know your way around security systems. When you succeed at an Intelligence(Security) test to study a lock, alarm, guards or any part of a security system or protocol, the GM provides you with one more piece of information.
EXPERT:Security measures cannot stop you. If you fail an Intelligence(Technology) test, you can re-roll but must take the second roll.
MASTER:No valuable escapes your notice. If you fail a Perception(Searching) test, you can re-roll but must take the second roll.

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