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Dweller Axe

Weapon (any axe), (requires attunement)   +1 to attack and damage rolls. This axe sports a fearsome and intimidating serrated head, forged from the spines of a deep dweller tentacle. It is considered magical for the purposes of overcoming resistance and immunity to nonmagical slashing damage, and deals an additional 1d6 slashing damage on a successful hit.  In addition, when this axe hits a creature for the first time in combat, if that creature doesn’t have all its hit points, it must succeed on a DC 14 Wisdom saving throw or be blinded for 1 minute. A blinded target can attempt the saving throw again at the end of its following turns, ending the effect on a success.

Manufacturing process

Requires an Artisan (+4) Smith.
Item type
Weapon, Melee
Rarity
Rare
Raw materials & Components
Spines from a Dweller of the Deep and 1800 gp worth of materials
Tools
Smith's Tools

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