Berserker

Berserker

Medium Any humanoid race Barbarian , Any Non-lawful

Armor Class 13 (hide)
Hit Points 67 9d8+27
Speed 28ft

STR
16 +3
DEX
12 +1
CON
17 +3
INT
9 -1
WIS
11 0
CHA
9 -1

Senses passive Perception 10
Languages Any one language (usually Common)
Challenge 2


Description

Berserkers are a type of warrior usually found in barbarian tribes. They fight with a sword or axe, and sometimes a shield. Each belongs to an animist cult worshipping bears, and wear the skin of a bear. This is meant to give them the 'shapeshifting' strength of the animal.

Suggested Environments

Any, usually northern and central Europe.



Reckless. At the start if it's turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of it's next turn.


Actions

Greataxe. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 9 1d12+3 slashing damage.


 

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