Elk
Elk CR: 1/4
Large beast, unaligned
Armor Class: 10
Hit Points: 13 2d10+2
Speed:
50 ft
STR
16 +3
DEX
10 +0
CON
12 +1
INT
2 -4
WIS
10 +0
CHA
5 -3
Senses: passive Perception 10
Challenge Rating: 1/4
Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 2d6 damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 6 1d6+3 bludgeoning damage. Hooves. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 8 2d4+3 bludgeoning damage.
Elk are a type of deer, usually found in more northerly lands, and have a wide spread around the world. They have some of most impressive horns of any of the deer family.
Suggested Environments
Woodlands, forests, grasslands, and mountains.
Comments