Ermordenung
Ermordenung CR: 7
STR
13 +1
DEX
12 +1
CON
12 +1
INT
14 +2
WIS
10 +0
CHA
18 +4
Specialists in Toxins. If using a weapon of any sort, the ermordenung will have it poisoned, adding 7 2d6 poison damage on top of all other damage. Charming. The ermordenung can be very charming to others and any rolls made against them using Charisma has a -1 to the roll or DC.
Actions
Touch of Death. Melee Weapon Attack +4 to hit, reach 5ft, one target. Hit 11 2d8+2 poison damage, plus the victim has to make a DC 12 Constitution saving throw to avoid the poisoned condition if failed. If successful, this does not happen and the victim is immune to this effect for 24 hours. Kiss of Death. Melee Weapon Attack +3 to hit, reach 5ft, one target. The ermordenung tries to grapple the opponent instead of doing damage. The victim has to pass a DC 14 Strength saving throw to escape. If successful, nothing happens. If failed, the victim is caught in a grapple and has to carry out the same saving throw at the start of their turn to break free. In the meantime, the ermordenung kisses an exposed mouth or other exposed body part. This causes 22 4d8+4 poison damage, and make a DC 12 Constitution saving throw to avoid the poisoned condition if failed. If successful, this does not happen, but if kissed again, will still need to test again.
Suggested Environments
Demiplanes of Dread (especially Borca), any settlement.
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