Gnoll Pack Lord
Gnoll Pack Lord CR: 2
STR
16 +3
DEX
14 +2
CON
13 +1
INT
8 -1
WIS
11 +0
CHA
9 -1
Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on it's turn, the gnoll can take a bonus action to move up to half it's speed and make a bite attack.
Actions
Multiattack. The gnoll makes two attacks, either with it's glaive or it's longbow, and uses it's Incite Rampage if it can. Bite. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 5 1d4+3 piercing damage. Glaive. Melee Weapon Attack +5 to hit, reach 10 ft, one target. Hit 8 1d10+3 slashing damage. Longbow. Ranged Weapon Attack +4 to hit, range 150/600, one target. Hit 6 1d8+2 piercing damage. Incite Rampage (Recharge 5-6). One creature the gnoll can see within 30 feet of it can use it's reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.
Suggested Environments
Africa, the Middle East, and India.
Comments