Goat

Goat CR: 0 (10 XP)

Medium beast, any
Armor Class: 10
Hit Points: 4hp (1d8) 1d8
Speed: 40 ft

STR

12 +1

DEX

10 +0

CON

11 +0

INT

2 -4

WIS

10 +0

CHA

5 -3

Senses: Passive Perception 10
Challenge Rating: 0 (10 XP)

Charge. If the goat moves at least 20 feet straight towards a target and hits it with a ram attack on the same turn, the target takes an extra 2 [roll1d4] bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength Saving Throw or be knocked prone.   Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 3 [roll1d4+1] bludgeoning damage.

Suggested Environments

Mountains


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