Guardian Naga
Guardian Naga CR: 10
STR
19 +4
DEX
18 +4
CON
16 +3
INT
16 +3
WIS
19 +4
CHA
18 +4
The naga is an 11th level spellcaster. It's spellcasting ability id Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast it's spells. It has the following cleric spells prepared: 1st level (4 slots): Command, Cure Wound, Shield of Faith
Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all of it's hit points. Only a Wish spell can prevent this trait from functioning.
Actions
Bite. Melee Weapon Attack +8 to hit, reach 10 ft, one creature. Hit 8 1d8+4 piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 10d8 poison damage on a failed save, or half as much damage on a successful one. Spit Poison. Ranged Weapon Attack +8 to hit, range 15/30 ft, one creature. Hit - the target must make a DC 15 Constitution saving throw, taking 45 10d8 poison damage on a failed save, or half as much damage on a successful one.
Suggested Environments
India, Asia
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