Henbane Item in The True Dark Ages | World Anvil

Henbane

Henbane

Poison

Common Requires Attunement

Psychoactive Properties. The active ingredients can cause hallucinations leading to it being used to gain advantage on an Insight or Religion roll per day. At the DMs discretion, can be used as a spell component in some spells.   Possible Allergen & Overdose. There is always a risk that the person that uses it is allergic to the compound or takes too much (which is easily done with this drug). On a 50% roll 1d100 , the user has to make a DC 17 Constitution saving throw, taking 7 2d6 poison damage.   Addiction. There is a relatively high chance that the user can become addicted to this substance. After using this on 5 consecutive times, the user has to make a DC 17 Constitution saving throw or become addicted having one level of exhaustion per 24 hour period. Each 24 hour period requires a further saving throw with disadvantage until passed, then they start to remove one level of exhaustion after that, and no more saves are needed.

Part of the nightshade family, Henbane is a poisonous plant used by shamans. The whole plant is toxic enough that like many drug plants can be used to kill others in high enough doses.

Cost: 3 CPs
Weight: 0.1lb

Item type
Compound

Comments

Please Login in order to comment!