Jackal
Jackal
Small beast, unaligned
Armor Class: 12
Hit Points: 3 1d6
Speed:
40 ft
STR
8 -1
DEX
15 +2
CON
11 +0
INT
5 -3
WIS
12 +1
CHA
6 -2
Skills: Perception +3
Senses: passive Perception 13
Challenge Rating: 0
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack +1 to hit, reach 5 ft, one target. Hit 1 1d4-1 piercing damage.
Jackals are a vulpine animal (an offshoot of the canid family), and are scavengers & predators mainly found throughout parts of Africa and into the Middle East and India.
Suggested Environments
Deserts, grasslands, and woodlands.
Comments