Jackal

Jackal

Small beast, unaligned
Armor Class: 12
Hit Points: 3 1d6
Speed: 40 ft

STR

8 -1

DEX

15 +2

CON

11 +0

INT

5 -3

WIS

12 +1

CHA

6 -2

Skills: Perception +3
Senses: passive Perception 13
Challenge Rating: 0

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack +1 to hit, reach 5 ft, one target. Hit 1 1d4-1 piercing damage.

Jackals are a vulpine animal (an offshoot of the canid family), and are scavengers & predators mainly found throughout parts of Africa and into the Middle East and India.

Suggested Environments

Deserts, grasslands, and woodlands.


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