Kobold

Kobold CR: 1/8

Small humanoid (kobold), lawful evil
Armor Class: 12
Hit Points: 5 [roll2d6-2]
Speed: 30 ft

STR

7 -2

DEX

15 +2

CON

9 -1

INT

8 -1

WIS

7 -2

CHA

8 -1

Senses: Darkvision 60 ft, passive Perception 8
Languages: Common, Draconic
Challenge Rating: 1/8

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Pack Tactics. The kobold has advantage on an attack roll against a creature if at least if one of the kobold's allies is within 5 feet of the creature and isn't incapacitated.

Actions

Dagger. Melee Weapon Attack +4 to hit, reach 5 ft, one target. Hit 4 1d4+2 piercing damage.   Sling. Ranged Weapon Attack +4 to hit, range 30/120 ft, one target. Hit 4 1d4+2 bludgeoning damage.

Kobolds are small humanoids that look as if they are of reptilian or dragon-like descent.

Suggested Environments

Underground caverns, sewers.


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