Lion
Lion CR: 1
STR
17 +3
DEX
15 +2
CON
13 +1
INT
3 -4
WIS
12 +1
CHA
8 -1
Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell. Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. Pounce. If the lion moves at least 20 feet straight toward a creature and and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. I the target is prone, the lion can make one bite attack against it as a bonus action. Running Leap. With a 10 foot running start, the lion can long jump up to 25 feet.
Actions
Bite. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 7 1d8+3 piercing damage. Claw. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 6 1d6+3 slashing damage.
Suggested Environments
Savannah
Comments