Lion

Lion CR: 1

Large beast, unaligned
Armor Class: 12
Hit Points: 26 4d10+4
Speed: 50 ft

STR

17 +3

DEX

15 +2

CON

13 +1

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, Stealth +6
Senses: passive Perception 13
Challenge Rating: 1

Keen Smell. The lion has advantage on Wisdom (Perception) checks that rely on smell.   Pack Tactics. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.   Pounce. If the lion moves at least 20 feet straight toward a creature and and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. I the target is prone, the lion can make one bite attack against it as a bonus action.   Running Leap. With a 10 foot running start, the lion can long jump up to 25 feet.

Actions

Bite. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 7 1d8+3 piercing damage.   Claw. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 6 1d6+3 slashing damage.

Lions are large cats living in prides with at least one dominant male, with females & young.

Suggested Environments

Savannah

Related Organizations

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