Liondrake

Liondrake CR: 7

Large monstrosity, neutral
Armor Class: 16 (natural armour)
Hit Points: 119 1d10+42
Speed: 40 ft , fly: 60 ft

STR

19 +4

DEX

15 +2

CON

17 +3

INT

6 -2

WIS

12 +1

CHA

12 +1

Skills: Perception +7
Senses: Darkvision 60 ft, passive Perception 17
Languages: Draconic
Challenge Rating: 7

Actions

Multiattack. The liondrake makes one Bite attack and two Claw attacks.   Bite. Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit 14 2d10+4 piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or knocked prone.   Claw. Melee Weapon Attack +7 to hit, reach 5 ft, one target. Hit 11 2d6+4 slashing damage.   Blood-Chilling Roar (Recharge 4-6). The liondrake lets out a terrifying roar audible out to 300 feet. Any creature within 30 feet of the liondrake that can hear it's roar must succeed on a DC 14 Wisdom saving throw or be frightened of the liondrake for 1 minute. A creature that fails the save by 5 or more is also paralysed for the same duration. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, a target is immune to this liondrake's Blood-Chilling Roar for the next 24 hours.

A liondrake is a solitary and territorial predator, with the wings & neck of a brass dragon, and the rest of it's body that of a lion. The males also have a mane similar to male lions. Sometimes known as dragonnes, liondrakes rely on their ferocity and their frightful roar to overcome prey & frighten off rivals. They are voracious hunters that range across well-established territories. They typically don't seek out people as prey, but hose people who encroach into liondrake territory are fair game - which feeds the creature's reputation as hungering for Humanoid flesh.

Suggested Environments

Tropical & subtropical badlands, savannah, & grasslands


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