Nephilim
Nephilim CR: 15
Huge giant, any good
Armor Class: 15 (natural armour)
Hit Points: 230 20d12+100
Speed:
40 ft
, can hover
STR
26 +8
DEX
15 +2
CON
20 +5
INT
13 +1
WIS
13 +1
CHA
15 +2
Senses: passive Perception 14
Languages: Celestial, Giant, Common
Challenge Rating: 15
Magic Resistance. The Nephilim has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The Nephilim makes two melee attacks. Greatsword. Melee Weapon Attack +10 to hit, range 10 ft, one target. Hit 22 4d6+8 slashing damage plus 12 3d6+2 radiant damage.
The products of angels and human women, the Nephilim are powerful giants with primarily peaceful goals.
Suggested Environments
Primarily the Middle East.
Comments