Nephilim

Nephilim CR: 15

Huge giant, any good
Armor Class: 15 (natural armour)
Hit Points: 230 20d12+100
Speed: 40 ft , can hover

STR

26 +8

DEX

15 +2

CON

20 +5

INT

13 +1

WIS

13 +1

CHA

15 +2

Senses: passive Perception 14
Languages: Celestial, Giant, Common
Challenge Rating: 15

Magic Resistance. The Nephilim has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Nephilim makes two melee attacks.   Greatsword. Melee Weapon Attack +10 to hit, range 10 ft, one target. Hit 22 4d6+8 slashing damage plus 12  3d6+2 radiant damage.

The products of angels and human women, the Nephilim are powerful giants with primarily peaceful goals.

Suggested Environments

Primarily the Middle East.


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