Pseudodragon

Pseudodragon CR: 1/4

Tiny dragon, neutral good
Armor Class: 13 (Natural armor)
Hit Points: 7 (2d4+2)
Speed: 15 ft , fly: 60 ft

STR

5 -3

DEX

15 +2

CON

13 +1

INT

10 +0

WIS

12 +1

CHA

10 +0

Skills: Perception +3, Stealth +4
Senses: Blindsight 10ft, darkvision 60ft, PP13
Languages: Understands English, Latin, Draconic but can't speak
Challenge Rating: 1/4

Keen Senses. The pseudodragon has advantage on Wisdom (perception) checks that rely on sight, hearing, or smell.   Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.   Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4+2) piercing damage   Sting. Melee Weapon Attack: +4 to hit, reach 5ft., one creature. Hit: 4 (1d4+2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragons are small dragon-like creatures with red scales that are resistant to magic. They have a playful disposition and take a liking to anything that brings it food.

Suggested Environments

Quiet places like forests and caves.


Comments

Please Login in order to comment!