Strangle Vines
Strangle Vines CR: 2
STR
16 +3
DEX
16 +3
CON
14 +2
INT
0 -5
WIS
12 +1
CHA
0 -5
Movement. The vines can crawl or shoot out to a maximum of 30 ft. The 5 ft range of the attack is unaffected. Hidden. The vines are usually similar to other plants growing in the region they inhabit, so has a -2 to any AC rolls to spot.
Actions
Strangle. Melee Weapon Attack &5 to hit, reach 5 ft, one target. Hit 4 1d6+1 force damage, and the target must succeed on a DC 16 Strength saving throw. If failed, the target is trapped and rendered Prone by being grappled by the vines. It takes 4 1d6+4 force damage at the start of each of the vines turn, and cannot fight back in it's own turn. Each of it's own turn allows the target to repeat the save. If unable to free itself after three turns the target automatically falls unconscious. If succeeded, the target frees itself, and an allied creature can carry this out, or add it's bonus to the save. Constructs and Undead are unaffected by this ability.
Suggested Environments
Temperate, sub-tropical & tropical regions with plenty of plants usually.
Comments