Strangle Vines

Strangle Vines CR: 2

Large plant, unaligned
Armor Class: 11
Hit Points: 22 5d8
Speed: 30 ft

STR

16 +3

DEX

16 +3

CON

14 +2

INT

0 -5

WIS

12 +1

CHA

0 -5

Damage Vulnerabilities: Fire
Senses: passive Perception 14
Challenge Rating: 2

Movement. The vines can crawl or shoot out to a maximum of 30 ft. The 5 ft range of the attack is unaffected.   Hidden. The vines are usually similar to other plants growing in the region they inhabit, so has a -2 to any AC rolls to spot.

Actions

Strangle. Melee Weapon Attack &5 to hit, reach 5 ft, one target. Hit 4 1d6+1 force damage, and the target must succeed on a DC 16 Strength saving throw. If failed, the target is trapped and rendered Prone by being grappled by the vines. It takes 4 1d6+4 force damage at the start of each of the vines turn, and cannot fight back in it's own turn. Each of it's own turn allows the target to repeat the save. If unable to free itself after three turns the target automatically falls unconscious. If succeeded, the target frees itself, and an allied creature can carry this out, or add it's bonus to the save. Constructs and Undead are unaffected by this ability.

Strangle vines are found in different varieties around the world. Usually they are found hanging from the branches of trees, old buildings and ruins. Each group of vines are as thick as a wrist, and are made of flexible plant material. The bark is tough, flexible and quite rough. Small tough leaves appear irregularly here and there over it. When a creature passes below them, a reaction is triggered causing at least one to lash out at the throat of the creature. Vibrations in the ground passes up from the roots they bury into the surrounding structures & ground to allow it to assess the type of creature. The vines immediately constrict and try to strangle the victim allowing for the body to decompose on the ground, and nutrients be released during decay.

Suggested Environments

Temperate, sub-tropical & tropical regions with plenty of plants usually.


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