Tiger

Tiger CR: 1

Large beast, unaligned
Armor Class: 12
Hit Points: 37 5d10+10
Speed: 40 ft

STR

17 +3

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, Stealth +6
Senses: Darkvision 60 ft, passive Perception 13
Challenge Rating: 1

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely om smell.   Ponce. If a tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack as a bonus action.

Actions

Bite. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 8 1d10+3 piercing damage.   Claw. Melee Weapon Attack +5 to hit, reach 5 ft, one target. Hit 7 1d8+3 slashing damage.

Tigers are amongst the largest known cats, and found in India, and also in Asia as a whole. They have distinct orange and black stripes that make them hard to spot by eyesight in many prey species. Their vocalisations can sometimes reach into infra sound.

Suggested Environments

Jungles, forests, and woodlands


Comments

Please Login in order to comment!