Young Red Dragon

Young Red Dragon CR: 10

Large dragon, chaotic evil
Armor Class: 18 (natural armour)
Hit Points: 178 17d10+85
Speed: 40 ft , fly: 80 ft , climb: 40 ft

STR

23 +6

DEX

10 +0

CON

21 +5

INT

14 +2

WIS

11 +0

CHA

15 +2

Saving Throws: Dex +4, Con +9, Wis +4, Cha +8
Skills: Perception +8, Stealth +4
Damage Immunities: Fire
Senses: Blindsight 30 ft, Darkvision 120 ft, passive Perception 18
Languages: Common, Draconic
Challenge Rating: 10

Actions

Multiattack. The dragon makes three attacks: one with it's bite and two with it's claws.   Bite. Melee Weapon Attack +10 to hit, reach 10 ft, one target. Hit 17 2d10+6 piercing damage plus 3 1d6 fire damage.   Claw. Melee Weapon Attack +10 to hit, reach 5 ft, one target. Hit 13 2d6+6 slashing damage.   Fire Breath (Recharge 5-6). The dragon exhales fire in a 30 foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 [roll16d6] fire damage on a failed save, or half damage on a successful roll.

Young red dragons are in the process of growing into adulthood. They are still not fully developed yet, and both their mountain based or hill based caves are not yet fully established to their liking. At this stage they are anywhere from 6 to 100 years old, so have some experience at dealing with would-be dragon slayers.

Suggested Environments

Mountains, hills, cave lairs.


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