Typhon (tai - faan)
Typhon
The Sky terror, the soaring doom. A legend that predates all others. Stories say it was born from the molten earth and with a beat of its wings, it cooled it. With each flap it creates storms and created the oceans. With a piercing strike, it split the planet and created the continents. Its strike leaving a hole in the planet that became hidden beneath the waves. With its shriek it created its equals. Making the land and sea create its rivals and equals to the balance.The Typhon, the 1st of the cataclysms. Whispers of this being predates the creation of magic. Nothing is safe with this killer of gods.
The skies hold the truth, and Meti Evern Rogfets
Holy Symbol
Hand FanDomain
StarsSpace
Charisma
Piracy
Divine Aspirations
+1 to Charisma Saving Throw and PersuasionSocial
Alignment
Chaotic GoodChaotic Neutral
Chaotic Evil
Titles
The Celestial QueenThe Maestro of Stars
Current Residence
The Dragons PeakPatron
The Maestro of Stars
Your patron is a powerful being of the greater heavens.. You have bound yourself to an ancient being made of stars. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse. Being connected to such power can cause changes in your behavior and beliefs. You might find yourself driven to be more prideful, to wield the stars, and to protect what you deem as yours. At times, your heart might also be filled with a longing for the stars, and a desire to be amongst them. But you know that your mission is among mortals for now, and that your pact binds you to bring the might of your patron onto the world.Expanded Spell List
The Maestro lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.Spell level | Spells |
---|---|
1st | Dissonant Whispers, Inflict wounds, Thunderwave |
2nd | Mind Spike, Crown of Madness |
3rd | Counterspell, Remove Curse |
4th | Phantasmal Killer, Gravity Sinkhole, Raulothim's Psychic Lance |
5th | Dream, Wall of Light, Teleportation Circle |
Wrath of Stars
Starting at 1st level, You gain the ability to summon Stars in a 5ft area that damage enemies that enter, pass through, or end their turn in it. It does 1d12 astral damage to those within. You may use this ability equal to your proficiency bonus per long rest. These stars last for 1 hour.Starry Escape
Starting at 6th level, You give the Maestro control of your legs as you are able to jump between your Wrath of Star locations as long as they are up. Outside of combat, you are able to bring 1 other person with you.Star Struck
Starting at 10th level, you are able to make your Wrath of Stars explode in a 10ft radius. Those within must make a charisma saving throw or be Charmed, Feared, is Petrified upon failing.Constellation
Starting at 14th level, You are able to Summon a group of Wrath of Stars equal to your proficiency bonus within a 60 ft area. These do not count towards your Wrath of Stars count. by FIreScribe
by FireScribe
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