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Genasi

The genasi were not a species but rather a general classification of humans who had a heritage (usually unknown) that included some planar being from one of the elemental planes,most often a genie (dao, djinn, efreet, marid, or jann) which is whence their name is derived.

Physical Traits

Anatomy and Morphology

No two genasi were alike in appearance. Some could pass as normal humans, bearing the marks of their human ethnicity; for others, their elemental nature was impossible to hide. Their heritage was nearly always evident in one or two physical traits, such as skin or hair color or an elemental aura. Some genasi did not have hair at all; for such genasi, the substance that appeared to cover their heads was actually a supernatural expression of their elemental nature. Genasi were about the same size and stature as normal humans, but their bodies displayed signs of greater physical strength, and other subtle indications of their heritage.

Genetics and Reproduction

Genasi reproduce similarily to humans.

Habitat

Genasi prefer to live near the elemtents of their herratage. Fire genasi like living under the scorching sun, or next to the forges. Water genasi near streams or the sea. Earth genasi prefer subterranian dwellings. Air genasi like living high up under the open sky.

Diet

Genasi have similar eating habits to humans.

Sapient Traits

History

The genasi were created by the machinations of powerful Elementals from the Elemental Planes. These spirits of the natural forces have left their marks on the World, and were able to affect the bloodlines of humans. Due to the maliability of the human form, these traces of elemental magic can cause humans to give birth to genasi. Genasi have always lived umong human kind, and were rare enough that theylacked the numbers to form societies of their own.

Manerisms

One of the traits found commonly amongst all genasi was a strong sense of ambition. All genasi had a desire to better themselves and advance their status, either through pursuit of power, the acquisition of friends, or other means. Nearly all genasi had dreams and aspirations and would pursue these goals throughout their life and though few genasi were truly patient, so strong were their passions for these goals that they would often continue to follow them even long after individuals of other races would have given up and moved on. Simply put, they felt that they had a destiny and a calling to leave a name for themselves.
  Genasi outlook and manerisms are somewhat tied to the spiritual representations of the Elemental Planes. Each element represents certain personality traits and ambitions that often shape the genasi. Air genasi are spiritual and free, prefering not to be tied down to places and people. Water genasi are emotional and caring, letting their emotions guide them rather than the other way around. Earth genasi live in the here and now, and prefer decicive action over careful consideration. Fire genasi burn bright and hot, letting their passions and determination drive them forward.

Ways of Thinking

Genasi are ambitious and strong willed. They have the following mental traits:
  • Determined
  • Ambitious
  • Minds tied to the elements of nature

Naming Conventions

Dependent on culture. Primordial names are dependent on which of the four dialects they are in. Primordial name often contain elements or objects. Example: Rock, Spark, River, Wave, Gust.

Beauty/Gender Ideals

Genasi have similar beauty standards as humans, but like to put emphasis on the their elemental features. Hair is often accenuated and skinpatterns are exposed.

Relationship Ideals

Genasi are slightly Chaotic in nature, and prefer to rely on their own power rather than help from others. Even so, they form lasting friendships with likeminded individuals.

Ancestry Traits

Size
Medium
Speed
30 ft. walking
Darkvision
No.
Ancestral Language
Auran, Aquan, Terran, or Ignan
Ability Score Increase
+1 CON
 

Air Genasi

Everlasting Breath
You can hold your breath indefinetily while not unconstious
Mingle with the Wind
When you take the Dash action you gain a flying speed equal to your movement speed. Once you fly a distance equal to your movement speed, your flying speed ends and you start falling to the ground if still in the air.
Bend the Winds
You know the Gust cantrip and can cast the spell Feather Fall as a 1st-level spell. You can cast the spell Gust of Wind as a 2nd-level spell. Constitution is your spellcasting ability for these spells. You can cast each spell once per long rest.
 

Water Genasi

Acid Resistance
You have resistance to acid damage.
Amphibious
You can breathe air and water.
Swim
You have a swimming speed of 30 feet.
Bend the Waves
You know the Shape Water cantrip. You can cast the Create or Destroy Water spell and the Snilloc’s Snowball Swarm spell as 2nd-level spells. Constitution is your spellcasting ability for these spells. You can cast each spell once per long rest.
 

Earth Genasi

Darkvision
60. ft
Earth Walk
You can move across difficult terrain made of earth or stone without expending extra movement. You also have advantage on any saving throw against being knocked prone if your feet are planted on the ground.
Bend the Stones
You know the Mold Earth cantrip and can cast the Earth Tremor spell at 1st-level. You can cast the Maximilian's Earthen Grasp spell as a 2nd-level spell. Constitution is your spellcasting ability for these spells. You can cast each of these spells once per long rest.
 

Fire Genasi

Darkvision
60. ft
Fire Resistance
You have resistance to fire damage.
Bend the Blaze
You know the Produce Flame and Contol Flame cantrips. You can cast the Burning Hands spell as a 1st-level spell, and the Aganazzar’s scorcher spell as a 2nd-level. Constitution is your spellcasting ability for these spells. You can cast each of these spells once per long rest.

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