Chiptondon (chip-ton-done)
Crime:
Rare. Most in the trading post have had no personal experience of crime, and know few people that have.DANGER LEVEL:
Uncommon. Danger or hazards are not encountered often, though preparation is encouraged.Danger Type:
Environmental. The environment in which the trading post exists is hazardous. It could be subject to frequent earthquakes, volcanoes, floods, mudslides, avalanches, frequent storms, or the like.Government
Leadership:
- Oligarchy. A few individuals hold sway, collectively, over the trading post.
- priests (theocracy)
POLITICS:
New Governance. A new and unknown power has moved in to control the surrounding area. Locals may be in favor of, against, or neutral about it. Depending on the kind of governance, speaking out against the leadership may not be permitted.Defences
Law Enforcement:
Overwhelming Presence. Law enforcement is always around in public, no matter what.Industry & Trade
Specialty:
Purchasing Connections. This trading post is known for having folks who can find things. If they don’t have (or know about) what you’re looking for, they can direct you to someone who does.Infrastructure
Condition:
Fair. The buildings are clean and sparsely decorated. Roads are flattened earth, possibly with gravel.Population Wealth:
Average. Most of the population have enough to live a modest life.Size:
Small. Up to 40 standing structures.Assets
SHOPS:
Cobbler (S).
- Makes and mends boots and shoes.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
Cooper (B).
- Crafts wooden vessels held together with metal hoops, including barrels, buckets, etc.
- Quality: Poor. The location is a substandard version of what is typically expected. Its offerings are likely limited, or of bad quality. The location itself may be in disrepair, dirty, or have any number of other issues present.
Carpenter (B).
- Builds with or carves wood, as well as carrying out repairs.
- Quality: Poor. The location is a substandard version of what is typically expected. Its offerings are likely limited, or of bad quality. The location itself may be in disrepair, dirty, or have any number of other issues present.
Wainwright (B).
- Builds carts and wagons.
- Quality: Poor. The location is a substandard version of what is typically expected. Its offerings are likely limited, or of bad quality. The location itself may be in disrepair, dirty, or have any number of other issues present.
Smithy (B).
- Sells and crafts metal tools and equipment, including very basic weapons and armor.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
SERVICES:
Green Vagabond Tavern.
- Provides food and drink.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
- Establishment Reputation: Well-Regarded
- Patrons: Few-to-None. Only 2 patrons.
- Staff: Appropriate. The establishment has enough staff to get the work managed the right way.
- Humble Fare: Porridge
Inn.
- Provides accommodation, as well as a place to have a bath and a decent meal.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
Stable.
- Provides boarding accommodation for mounts, as well as selling carts, animals, and their tack.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
Soothsayer.
- Provides magical prediction and prophecy - sayers of sooth!
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
Hired Help - Cloak and Dagger.
- Assassins, thieves and spies.
- Hired Help Size: Team. The hired help is a team of individuals who work together.
- Quality: Good. The location is a standard version of what is typically expected. Its offerings are likely not terrible, but often not particularly remarkable either (though sometimes there may be exceptions). The location itself is likely in a serviceable state, though probably not flawless.
PLACE OF WORSHIP
Sanctuary.
- A large, well-appointed structure, able to comfortably accommodate up to a few hundred people.
- Feverency of Local Following: Quiet. Adherents to the faith are inconspicuous, unless one knows what to look for (perhaps particular gestures, items of clothing, or phrases).
History
Origin:
- Wilderness Expert. The trading post was started when a trapper, hunter or guide set up a camp, in order to aid those passing through the area.
- Some trading posts could have started as a collection of wagons, parked at a crossroads, while others may have been a farm house where weary travelers could take refuge from the weather, and purchase a few much- needed provisions.
RECENT HISTORY
Crime Central. Some of the older population remember when the trading post was run by a criminal organization, but they were ousted some time ago.OPPORTUNITIES:
Political Intrigue. A locally-known noble has gone missing recently. Perhaps they were traveling through and never made it to their destination? Perhaps no one even saw them leave at all…Tourism
Visitor Traffic:
Crowds. It is typical to see some new visitors most days.Disposition:
Unfriendly. Locals don’t care much for visitors, looking upon them with contempt, fear, or suspicion.Geography
Environment:
A road splits through the trading post that leads through the hilly forest and into wide open plains.WEATHER:
Bad. Most folk are staying indoors. Travel is dangerous in these conditions. Rain is torrential, snow is blinding. Winds potentially reach hurricane force.
Founding Date
Age: Old. The trading post was built around a hundred years ago.
Type
Trade post
Population
Resident Population: Sparse. There are some empty houses and businesses.
Location under
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