Cold/Heat
When in extreme cold and extreme heat, not everyone can survive as wel as others.
When do you have to roll
For Cold: 0°C – CON
For Heat: 25°C + CON
Example:
A player has 12 CON.
He has to roll when the temperature is below -12°C or above 38°C.
What do you roll
First you roll a CON saving throw with a DC of the temperature above or below the threshold.
Example:
A player has 12 CON.
There is a temperature of -23°C.
He has to roll a DC 11 CON saving throw.
How much damage do you get
You get the amount of damage equal to the amount with which you fail the saving throw.
Example:
A player has 12 CON.
There is a temperature of -23°C.
He has to roll a DC 11 CON saving throw.
He rolls an 8 on his saving throw.
He gets 3 cold damage.
How can I protect myself
The thresholds for cold and heat can vary with your clothing, race, abilities, magic items, etc.
This is mainly up to the DM to decide, but for a reference:
Winter clothing:
Cape: +0.5°C
Cloak: +1°C
Wool Tunic: +3°C
Gloves: +0.5°C
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