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Avandra - Goddess of Freedom, Travel, and Adventure

Avandra, Goddess of Freedom, Travel, and Adventure, also known as “She Who Makes the Path,” or the "Change Bringer"; Avandra champions freedom, travel, trade, and adventure across the lands. Her will heralds open frontiers, and her call beckons her followers to discover that which awaits them beyond the known. There are few urban temples dedicated to the Change Bringer, but her shrines are often found along well-traveled roads and off the beaten path. Her worship is common among merchants, free spirits, and adventurers, and tavern cheers celebrate her as a bringer of luck and fortune. Avandra calls no domain in the planes her residence, instead eternally wandering through the Outer Planes where serenity can be found, distantly watching over the potential of mortals. It is said that Avandra often stands apart from most other deities, preferring to wander her own paths; but does tend to find some affinity in particular with the Gods Keranos, and Ulmo as Gods who share similar values, such as the freedom of the seas and woods, and value their independence. 

Depiction

The Change Bringer is often depicted as a young woman of dark complexion and long, light brown hair that cascades to form the road left behind her. Most art shows her in constant motion, ever leading into the unknown. Her symbol is most often seen as a disk of copper or brass that could be as large as plate, or as small as a locket, with an image of women with long flowing hair. But at times, records suggests she may appear to a follower as either a Horse, Mountain Lion, or an Eagle of gold depending on the time of need.

Holy Day

Avandra’s holy day, called New Dawn, takes place on the first day of the first month after the Feast of the Moon, when the darkest night ends, and the old year gives way to the new. In the Meridian Concord, people celebrate by having a feast on the shore at dusk to watch the sunset. They feast and discuss their hopes for the new year until the sun rises.

Commandments of Avandra

  • Luck favors the bold. Your fate is your own to grasp, and to do so is to have the Change Bringer behind you.
  • Change is inevitable. The righteous can ensure that such change is for the better.
  • Rise against tyranny. Fight for the freedom of yourself and others when you can, and inspire others to fight when you cannot.

Avandra’s Champions

Alignment: Usually chaotic, often good or Neutral
Common Classes: Bard, Ranger, Monk, Druid
Common Backgrounds: Entertainer, Folk Hero, Far Traveler, Guild Merchant
Many champions of Avandra are prolific wanderers and adventurers who seen to quench their wanderlust. Traveling merchants, artists, and explorers all count themselves under the gaze of Avanadra; as do many who take to the dangerous roads between civilization.

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