Vestele Styger

Vestele Styger (a.k.a. Silvercat)

Physical Description

Body Features

A half-elf standing at 5 feet 9 inches with a thin build. On their neck, they have a small thin scar all the way around their throat. Across their body, they have plenty of small and large scars all over, including a number of whipping scars on their back.

Facial Features

They have short silver hair parted on the left and trimmed up the back and on the sides. Their ears are pierced with small rings on the top, and they have fang shaped earrings on their lobes. Their eyes are a light sandy color and their skin is pale pink. Over their right eye are two scars that start slightly above their eyebrow and end to the middle of their cheek. Their eyebrows have small cuts over them creating gaps in their brows. On their face, they have a small beauty mark on the left side of their chin and a small scar over the left side of their lip.

Identifying Characteristics

  • two scars over the right eye
  • scar on left side of lip
  • small beauty mark on the left side of chin
  • scar that goes all the way around their throat
  • very pale/light brown eyes

Apparel & Accessories

They wear a black shirt tucked into high waisted black pants with a dark brown leather armor vest that laces up the front. They wear knee-high dark brown leather boots, as well as leather arm bracers. Over their outfit, they wear a long black coat with belts over it, that has an attached hood

Mental characteristics

Personal history

History (short ver) Birth: 1149 Age 10 (child): year 1159
  • Made a few friends during her schooling years that she sees from time to time
Age 12 (teen): year 1161
  • Her uncle Lucius gives some “advice” to her about family expectations that she doesn’t respond well too
  • Her uncle Vincent offers some good advice about staying true to yourself and not trying to meet anyone else’s ideals
Age 14: year 1163
  • Starts getting into petty trouble around town like fights as a way to get some care and attention from her family, which is often short-lived, but she keeps doing it hoping maybe she’ll face a real consequence or actually get some concern from her parents, and it becomes a bad habit
  • After her uncle Lucius tries to get her to agree to arranged marriages to help him get more powerful connections, they have an argument which turns violent and ends with her fatally stabbing him. Her uncle Vincent helps cover up her involvement to protect her
Age 15: year 1164
  • Takes a pickpocketing job and gets caught, the group tries to teach her a lesson but is stopped by her uncle Vincent who is revealed to be well-known among the criminal world and scares them off
Age 16: year 165
  • Starts training under her uncle and his thieves’ group, The Silverfangs, and learns skills of the trade, finds allies in the thieving world, and for once feels like they belong to a real family
Age 17: year 1166
  • She considers leaving her family for good but is convinced otherwise by her uncle who wants her to not make the same mistakes he did. She is told to stay on decent terms until she makes a name for herself and won’t have to worry about relying on them.
Age 18: year 1167
  • She goes on her first big job with the group that should be business as usual, but something goes wrong and the group barely makes it out. But her uncle vincent is heavily injured and in order to protect his neice, says cruel things to make her leave him. She does but feels terrible and goes back to help him, only to see him “murdered” by The Gold Snakes’ leader, a high-level criminal whose business they were stealing from.
  • While grieving, the group makes a choice to disband for some time in order to lay low, since the criminal group is gaining power and is on the lookout for their group. They make a promise to always be a family, even if they are far apart.
Age 20 (adult): year 1169
  • In the wake, of her uncle’s death, she tries to split up her life, meeting her family’s expectations by finding work as an assistant, but she struggles. On the side, she tries to make a name for herself in the thieving world and in the guild Shadowscars, and starts building relationships with the contacts her group knew.
  • Goes on a job that requires a group with 3 other thieves and the job is a success. The 4 of them all start becoming friends and hanging out outside of work, as well as working on more team jobs if needed.
Age 21: year 1170
  • Takes on a risky job to steal back an important object that was stolen by The Gold Snakes but it turns out to be a setup. Accidentally destroys the item which was a powerful bargaining item for the group and is forced to pay it back by working jobs for them.
Age 24: year 1173
  • Paying back the criminal group is getting harder and she wants to be free of her debt soon so she can get on with her life, so she takes on some high-risk, high-reward jobs in another city. After making preparations, she leaves the city and starts toward the city of Kelehar.

Gender Identity

cis female

Sexuality

into women

Education

Noble life
  • Very formal education/schooling. Learned skills to help them in a profession as an assistant to noble lords or government
Thief life
  • Trained under their uncle Vincent and his group to learn rouge skills. Takes two years, still considers every job and learning experience.

Employment

Noble life:
  • assistant to a noble lord in bureaucracy
  • helps Varis, a noble lord their family is acquainted with organize his personal affairs from time to time
Thief life: Silverfangs: former thieves group
  • A group that Vestele’s uncle Vincent was apart of, a small family-like group who did jobs together
  • 2 of 7 members dead and/or missing
  • Group currently disbanded for safety
Shadowscars: thieves' guild/group
  • A group for mid-rank thieves, offer some protective services, assassin jobs, but mostly deal with stealing valuables from wealthy
  • They mostly try to help people who fell into the thieving life either find good work or get out if possible
  • Tries not to get involved with high-level criminals or groups, if members do, they’re on their own
The Gold Snakes: working to pay back a debt to a high-level criminal group
  • A group high in ranks in the criminal world trying to move onto bigger things
  • Trying to find means of entering noble life and higher positions of power
  • Ruthless and cutthroat
  • A very large organization with ties in almost everywhere

Accomplishments & Achievements

  • Their first solo job with the Silverfangs, a test to see if their training paid off. Very successful despite several unplanned situations.
  • Their first successful team job with Amir, Ivy, and Dara. A somewhat high-risk job that had no problems and a high reward.

Failures & Embarrassments

  • Failure: Their first high-risk job with their old thief group went terribly wrong and caused the "death" of their uncle Vincent
  • Failure: Took a high-risk job that was actually a setup, broke item they had stolen and has to work for a high-level criminal organization to pay back debt by working more jobs that are usually high-risk

Mental Trauma

  • Traumatic: When they stabbed their uncle Lucius through the ribs, the feeling of steel piercing skin and muscle and blood, the sound of air catching in someone's throat as they choke, the heaviness of a person falling limp on you, blood soaking fabric and smearing on tile floors
  • Scary: Having their throat cut by sharp wire, just deep enough to feel blood but not enough to cut through muscle, having a scar that won’t go away
  • Scary: Get a cut over your eye and not being able to see but not knowing if your eye is still okay, having to fight half-blind
  • Traumatic: having to leave her uncle Vincent behind after he was nearly fatally injured, having him say it was her fault, going back to help him, only to see him murdered, blaming yourself
  • Negative: trying to get the attention of your parents as a child and having them ignore you or not pay attention, feeling like your invisible, realizing that your own family doesn’t care about you, thinking you'd be better off dead to them

Personality Characteristics

Likes & Dislikes

Likes
  • Taste: sweet foods like pastries, cakes, and sugars
  • Smells: fresh flowers
  • Sounds: fire crackling in a hearth
  • Touch: soft fabrics
  • Sight: the stars, few clouds on sunny days
Dislikes
  • Taste: bitter and bland foods
  • Smells:
  • Sounds: silence, hearing people through walls
  • Touch: gravel
  • Sight: a sky with no stars or clouds

Social

Contacts & Relations

Silverfang Thief group (temporarily disbanded) (ages in human type years) Naivara (female, elf)
  • 42 years, 5ft 10in, Butch lesbian, married to Lilith,
  • A skilled assassin and offers more offense to the group
  • Currently working in various cities with her wife
Lilith (female, tiefling)
  • 40 years, 6ft 5in, Bisexual, married to Naivara,
  • Uses her charm and looks to get information and get close to targets
  • Currently working in various cities with her wife
Thorin (male, dwarf)
  • 60 years, 4ft 2in, bisexual, married to Mord
  • Handles weapons and knows his way around cities
  • Has moved their group to another city, keeps in touch with Vestele
Mord (male, half-orc)
  • 61 years, 5ft 5in, bisexual, married to Thorin
  • Handles information coming through various thieves guilds, nothing gets past him and he knows everyone’s secrets
  • Helping handle information in various cities in the group’s new location
Jaxi (female, gnome)
  • 35 years, 3ft 3, pansexual,
  • Collects information around the city, varying form jobs, news, and other things
  • Traveling and helping build the group back up
Felix (male, tiefling)
  • 56 years, 6ft, gay,
  • Well rounded thief who knows how to get the job done
  • Whereabouts unknown, went missing after a job went wrong, possibly laying low
Vincent (male, half-elf)
  • 55 years, 6ft 2in, gay,
  • Well rounded thief, good at being a leader and following others, well respected as well as feared, not to be taken lightly
  • Believed to be dead after a job went wrong
Noble Allies Nikolai, (elf) Noble from Dahn 9
  • A man whose family is mostly gone and is on good terms with Vestele
  • He’s tried to help her get jobs fitting her rank
  • Knows she’s hiding some secrets
  • Likes to travel to many different places
Lucan and Thiala (elf) Noble Family from Dahn 7 (family of well-known scribes)
  • Vestele’s family has a simple relationship with them, staying on good terms with them but her family doesn’t really like them
  • Vestele is somewhat close to their daughter Sariel, and they get along well enough
  • Vestele had a crush on her in the past
  • She has often asked them (hypothetically) for help in possibly leaving the city, which they have offered and promised to keep secret
Ariessus Family, Vassal Lords from Dahn 7
  • Vestele’s family has worked for this lord in the past, he holds them in high regard, has offered to arrange a marriage between his son, Julian, and Vestele on numerous occasions
  • Julian is very interested in Vestele and has asked her to marry him plenty of times. She has rejected him politely each and every time.
  • He is very infatuated with her and thinks she is just playing hard to get.
  • While Vestele has rejected any proposal from his son he still likes her quite a bit and considers her “family” and will offer her help when needed. He will help her out of minor trouble if needed
  • While he and his wife will give pocket change to Vestele, she knows that asking for more would put her in a situation where she couldn’t avoid his son’s marriage proposal
Thief allies Gadreel (Tiefling) Tavern/Inn keep (Nahn 4)
  • Woman who runs a tavern/inn and helped set up small hidden hideout and keeps it clean
  • Vestele works occasionally in her tavern/inn to pay for hideout, as well as pays her rent so she can stay in business
Hogar (half-Orc) Weapon shop keeper (Nahn 6)
  • Old man who runs a small unknown weapons shop, Vestele gets many of her tools from him
The Informant (Nahn 3)
  • A man of mysterious background who occasionally helps Vestele get work as a thief. Not to be completely trusted
Friends Amir (male, human)
  • 24 years, Thief
  • He always has a plan and is a quick thinker, however, he easily gets pessimistic when things go wrong
  • In the same thieves guild as Vestele, occasionally help each other with jobs by working in a team
  • Is also friends with Ivy, he has a crush on them
  • They get along fairly well and consider each other as close friends
  • However, they still hide some secrets from one another
  • They both have plans to leave the city and find work elsewhere
  • Vestele is looking for bigger work based on a hint from their “benefactor” while Amir has run into some trouble and plans to find another guild to join, possibly even to change professions
Dara (female, elf)
  • 30 years, arcane trickster
  • Is still learning the trade, known for making minor stupid decisions on the fly that come back to bite her
  • In the same thieves group as Vestele, worked on a few jobs together
  • Dara made a change to being a thief after her previous profession didn’t work out well, she won’t say what it was
  • Is like a big sister figure to vestele, offers her advice from time to time
Ivy (nonbinary, tielfing)
  • 26 years, assassin
  • They often make rash decisions without thinking, has a bit of a temper
  • In same thieves group as Vestele, worked on a few small jobs together
  • Is also friends with Amir, they have a crush on him
  • They often teach other new things like a bit of magic or assassin tricks
  • They get along fairly well and consider each other as close friends
  • Ivy has left the city looking for bigger jobs and didn’t tell Amir or Vestele where they were headed
  • Gadreel of the tavern says they heard a rumor that upset them and left the city without a word
Acquaintances Lance (male, half-elf) (dahn 8)
  • 24 years, works for same government official as Vestele
  • Decent and kind, him and Vestele were good coworkers
  • He has a crush on her but she’s never noticed or picked up on it
  • Vestele has left the city on a “trip” and hasn’t told anyone where she’s going
  • Lance is concerned for her (he doesn’t know she also works as a thief) and is considering going searching for her since he’s worried she got into trouble
Marie (female, elf)
  • 26 years, used to go to school with Vestele
  • Has kept somewhat close to her family but they don’t talk much
  • She’s friends with Lance and knows about his crush on Vestele and knows he plans to leave the city to search for her
Sybil (female, tiefling)
  • 26 years, used to go to school with vestele
  • Is friends with Marie and knows Vestele from school
Enemies/Other The Gold Snakes
  • Upper class crime organization
  • Takes on a risky job from an academic to steal a “figurine of wondrous Power” that was stolen by this group
  • Is caught and told that they were setup
  • Vestele accidentally breaks the item and is forced to work very risky jobs to pay the group back since the item was used as a bargaining tool
  • This same group is responsible for the “death” of her uncle although she doesn’t know it.
  • They do and as far as they’re aware her uncle is dead
  • Also, a few members of their group were responsible for the trouble she got into when she was 15, that her uncle saved her from
  • They’ve had their eye on her for quite a while
  • However, they are not fully aware that she is of noble birth
  • They think she is somewhat wealthy but aren’t entirely sure

Family Ties

Parents, Isabel (age 59) and Varius (age 58) 4 siblings and their spouses
  • Leon, age 35 and his wife age 33
  • Astrid, age 33 and her husband age 36
  • Lukas, age 26 and his wife age 24
  • Edith, age 25
Aunts, Uncles, Cousins
  • Lucius (maternal uncle), aged 50 at death, deceased
  • Gaius (maternal uncle) age 57, and his wife age 55
  • Their son age 30 and daughter age 31
  • Vincent (maternal uncle), age 55, presumed dead
  • Claudia (paternal aunt), age 53, and her husband age 50
  • Son, age 25, and two daughters aged 15 and 14
  • Ingrid (paternal aunt), age 50, and her husband age 49
  • Son age 26 and daughter age 24
2 maternal grandparents, Godiva age 86 and Maccus age 85 2 paternal grandparents, Margueritte age 83 and Vidar age 85

Religious Views

Agnostic Atheist, doesn't think about religion or spirituality very much, indifferent to it. She keeps this a secret to most everyone she knows including family, she's told only the Silverfangs. She doesn't think letting a secret like this out will do well for her so she avoids the topic around religion when possible

Mannerisms

  • scratches at her neck and hands when nervous
  • when she's confused she'll tilt her head to the side

Hobbies & Pets

Pets  
  • used to take care of cats around Gadreel's Inn
  • Nikolai's cat who is very affectionate toward her
Hobbies
  • likes to collect small, worthless trinkets, and has a bag full of things she finds
  • collects small stones and jewels, will sometimes pluck stones from the jewelry she steals before she sells them

Wealth & Financial state

  • has quite a lot of money from family stored away for safekeeping in case of an emergency
  • keeps very little money on her person if she can help it

A decent rouge trying to survive in a life that keeps throwing them curveballs and trying to not to make the same mistakes a fourth time

View Character Profile
Alignment
Chaotic Good
Date of Birth
14 Pegasus Moon, 1150
Birthplace
Valtz
Children
Gender
Female
Eyes
Sandy brown
Hair
Silver
Skin Tone/Pigmentation
Fair
Height
5ft 8in
Weight
150lbs
Known Languages
Alethi, Elvish, Thaylen, Thieves' cant

Sebrezal’s Betrayal
21st Horsebow Moon

It was early morning when we were woken up by the manor being attacked, us being captured, and locked in a small room without our weapons. Great way to start a day after being attacked by bandits the previous day. We quickly broke out of the room and split up with Therion, Emelina, and I heading downstairs to find our gear. We also ended up finding two injured bandits and a dead Richard. We couldn’t question the injured bandits yet so we tied them up and headed back to the others. It seemed no one else was in the manor including Sebrezal.   We returned to the bandits and stabilized their health and began questioning them. Lyrellia cast some sort of spell to make them speak the truth and we learned that the group was the same one that attacked us in the street and was looking for their leader’s sister that Sebrezal captured. The full story is that Sebrezal sold stolen goods at a higher price, and this group stole the goods for him. When a job went south and they were captured, Sebrezal paid off the police but also kidnapped the sister and threatened them to keep working. After that and being underpaid, they attacked, we fought them, and they attacked the manor.   So it turned out we were on the wrong side the whole time. We were paid by a rotten businessman and lied to. I suggested we rob Sebrezal’s house, and it’s fair game after all; he lied to us and he should’ve mentioned he had a target on his back from people who were rightfully pissed off. I thought I had Kassian and Therion on my side but the others convinced them otherwise because apparently, they’re all too good for that sort of thing, I guess. It didn’t seem worth it to argue so I let it go. Besides, it’s not fun to rob a house when everyone else is a stick in the mud. After that, we decided to head to the Fire Flower Inn, where the bandits said their leader would be after we released them. Ma was there and led us to a private room and we talked it out with the leader, Ghona.   Things happened quickly after that and I can't remember anything other than the important stuff. Ghona told us that Sebrezal and her sister are in the manor’s secret basement, which I'm upset that I didn’t know about. Rich guys always have hidden rooms and I didn't even think to check. We agreed that after we defeat Sebrezal and rescue her sister, that Ghona can do what she pleases with him. We returned to the manor, battled it out, and won. With Ghona’s sister rescued, Sebrezal earned himself a punch to the face. Then the gang left the city while it was still dark and we all headed back to the inn to rest.   Now, not to be pessimistic but it’s only been four days and all my plans have been turned upside down. I know I came here for paying work but right now things aren’t going as I hoped, especially when my group is mostly people who are just now leaving their sheltered lives and won’t rob a lying rich guy’s house with me. Still, I’ve gotta keep an eye on the goal. Things aren’t going as I hoped, I took a bad job without thinking, I didn’t ask enough questions, didn’t get a grasp of the whole picture, didn’t make a plan, but jumped in without thinking. Ideally, I’d come up with a plan but knowing me I won’t remember it anyway, so might as well wing it.

Bodyguard duty and Carriage Fight
20th Horsebow Moon

Yesterday was even more bodyguard duty and it was about as eventful as the previous day. We got an update on our work from the old bodyguard, Richard. He’s an older man and clearly not suited for a bodyguard position anymore. No wonder Sebrezal didn’t feel safe when he's got this ancient relic watching over him. The job is simple, we guard Sebrezal’s carriage, survey his warehouses as he does business things, and then guard the carriage back. Simple and boring. This time around I’ll be paired with Therion, the young half-elf whose mechanical owlbear attacked us before.   The trip to the warehouse was uneventful and patrolling the warehouses even more uneventful. Sebrezal has some sort of shipment company that transports goods from north to south. All we saw were people working around the docks, nothing unusual or interesting. So far this job was a walk in the park. Or it was, until the ride back to the manor.   It all happened so suddenly but one second the street was full of people bustling about and the next it’s empty. Suddenly a cart rolled across the street quickly and overturned in front of the carriage. A woman stood up on the cart and told Sebrezal to exit the carriage, and when he didn’t, bandits and pirates attacked our party. Talk about making an entrance.   It was a tough fight and it didn’t look good for us in the beginning, with 6 against 10 or more bandits. But we managed to fight them off and protect our employer. I felt sort of useless though since I couldn’t fight back as well but it seemed like we were all a little caught off guard. After all the enemies were gone, we were joined by a lizard-looking fellow named Soloman, whom I certainly didn’t notice before. Everyone talked about the battle and it seems as if Lyrellia, Emelina, Quintella, and this Soloman have never fought, let alone killed anyone before in their lives. We all returned to the manor to rest after that.   Now I know there’s no sense in regretting bridges already crossed but after that fight, I don’t know if it was right to take the job. Maybe I should’ve waited for my contact after all. But it doesn’t matter, since I took the job and I'm getting paid and other than being attacked by bandits it’s going okay-ish. So it’s all fine. Right? But still, it’s the money I'm worried about. That's all I worry about these days. Maybe I could cut my contract short and find work elsewhere? But then again what are the odds I’ll even be able to find work in this town? Should I risk it? Probably not.   On another note, it seemed like a bit of a shock to Lyrellia, Emelina, Quintella, and Soloman when they realized they had fought and killed strangers. Their only solace seemed to be that they were attacked first so it was self-defense, but you could tell it didn’t sit well with them. Maybe it’s better they learn it now rather than later? It’s a rude wake-up call but hey, if they continued traveling they’d have to realize it eventually. It’s hard going anywhere without running into a little trouble that involves some sort of bodily harm. Sometimes, no matter how you try to avoid it, someone is going to get hurt and sometimes it’s better if it’s not you. I know I could probably be more sympathetic to these young new travelers but thinking things can be solved with kind words is wishful thinking.

A New Job Opportunity
18th Horsebow Moon

My contact never showed up but a better, more worthwhile opportunity showed up. A scroll was dropped off for me and everyone else in the group that fought the mechanical creature yesterday; an offer for contract service from some noble patron. The pay was quite high, so maybe it’s not bad that my contact never showed up. I thought about thinking it over for a while and weighing the odds but when I saw the others leave I felt like the odd one out so I followed them. After arriving and being led to the study I made sure to note the windows and doors, since it's always important to find another way out; not that I’d want to try fighting out of a heavily guarded manor alone. The patron himself arrived shortly and explained the job. Sebrezal is your typical high lord, probably very well off, swimming in business deals, high and mighty, and all that. I could be biased but I don’t wanna trust him too much but money is money so I’ll try not to complain.   We would be acting as bodyguards, patrolling the manor and various locations he’d be in, to protect him. He said that the city is becoming more dangerous for him due to “deals going south” which I’m not sure how to feel about. Still, we all accepted the job and started immediately in groups of two. I was paired up with the Ardent elf Lyrellia to patrol about the manor and everything went fine.   After our first day, all I can say is the pay is good but the job is boring. I know beggars can’t be choosers but I wish it was a bit more interesting. Also, all I’m thinking about is how I’ve got to make a lot of gold soon if I plan to send it back to The Gold Snakes. Is 2 gold a day really going to get me anywhere? But maybe it’s a short job, maybe this Sebrezal will realize he doesn’t need the extra protection and let us go with a bonus? But that’s probably just my desperation talking.

Arrival in Kelathar
17th Horsebow Moon, 1173

17th of the Horsebow Moon, 1173   After some tedious travel, I finally made it to Kelathar today around evening and found the place where I was to meet with my contact, The Fire Flower Tavern. I hoped that after my long journey something would go right, and my meeting with my contact would be quick and I could start on the next job. But of course, nothing ever goes the way I hope it will.   Took a look around the tavern but the only person of note was someone hooded sitting in the corner. I took a seat at a table near them, maybe they were my contact but I doubted it. A bit later, some cheerful Ardent came over, looking to spread the word of Vorinism, which is definitely not what I needed after just arriving to the city. But she seemed young and so perky so I thought it would be too cruel to just ignore her. I listened to her spiel and took her pamphlet; cute drawing but not very informative, only said: "Vorinism is Cool!"...but her heart is in the right place I suppose.   After she left, I saw the hooded person hurry upstairs but I didn't get a good look at them. I had a feeling they probably weren't my contact...   Sometime later, something big and angry as hell crashed through the tavern wall. Ran outside and saw a mechanical creature causing havoc in the street, with a small group fighting it back. I hide and saw an opening in the armor of this creature and took my chance. Got one of my knives right in between its gears, which looked like it delayed it a bit. A few more hits form this ragtag group and the creature went down.   After all the fighting, I got my knife back scratched up from this half-elf who was working on fixing the creature; apparently it belongs to him. I also felt a strange breeze, I figured someone in the group healed us but I didn't have a need for it. I went back to my table inside and eavesdropped on the Ardent speaking to the hooded person from before; it turns out they know each other, childhood friends.   It's too late for my contact to show up, so I rented a room in the tavern. I would've preferred not to but maybe they'll show up eventually.