Chaos
Chaos is the unshaped formlessness which preceded the World, and the entropic dissolution that will follow. Chaos encompasses all forms of disorder, both physical and social. Mishaps, mechanical accidents, and unintended consequences with disastrous results all fall under its Purview, as do the human experiences of confusion, social unrest, revolution, and anarchy
Duration: One scene
Subject: Multiple characters
Range: Medium
Action: Simple
You create an instant riot. All trivial characters in range, plus up to (Legend x 3) non-trivial mortals, will stop whatever they’re doing and create a wild and disruptive frenzy, mob, or protest — whichever is most appropriate to the circumstances. If the Storyguide has specific plans for what a mortal character is doing in the scene (for example, the hired security you’re trying to distract with a riot), he can declare them unavailable as targets. You have no control over the mob, but they’re reckless and loud and provide a good distraction.
Duration: One scene
Subject: One character
Clash: Manipulation + Legend vs. Composure + Legend
Range: Medium
Action: Simple
You strip a character of their authority over others. This suppresses any positive Attitudes or Bonds that any other character within long range has towards the target based on any kind of political, social, or economic authority he holds over them for the duration of the scene. Negative emotions are unaffected — employees may lose all loyalty they have to their boss, but they’ll still carry the resentment from long hours or shitty wages. Using this Boon on a trivial character is free.
Duration: One scene
Subject: One machine or character
Range: Short
Action: Simple
You overload a machine’s gears or a person’s mind with concentrated entropy. A targeted character must struggle simply to maintain coherent thought. On each turn, if they wish to take an action, they must combine it with a Stamina + Athletics roll at Difficulty 2. Nontrivial characters are rendered catatonic for the scene. Machines up to the size of a car can be targeted, breaking down completely until they receive maintenance. This damage is permanent, but the Scion cannot reclaim the Legend imbued in this Boon until the next scene.
Boon
HORNET’S NEST
Cost: Spend 1 LegendDuration: One scene
Subject: Multiple characters
Range: Medium
Action: Simple
You create an instant riot. All trivial characters in range, plus up to (Legend x 3) non-trivial mortals, will stop whatever they’re doing and create a wild and disruptive frenzy, mob, or protest — whichever is most appropriate to the circumstances. If the Storyguide has specific plans for what a mortal character is doing in the scene (for example, the hired security you’re trying to distract with a riot), he can declare them unavailable as targets. You have no control over the mob, but they’re reckless and loud and provide a good distraction.
NO MASTERS
Cost: Imbue 1 LegendDuration: One scene
Subject: One character
Clash: Manipulation + Legend vs. Composure + Legend
Range: Medium
Action: Simple
You strip a character of their authority over others. This suppresses any positive Attitudes or Bonds that any other character within long range has towards the target based on any kind of political, social, or economic authority he holds over them for the duration of the scene. Negative emotions are unaffected — employees may lose all loyalty they have to their boss, but they’ll still carry the resentment from long hours or shitty wages. Using this Boon on a trivial character is free.
OVERWHELMING CHAOS
Cost: Imbue 1 LegendDuration: One scene
Subject: One machine or character
Range: Short
Action: Simple
You overload a machine’s gears or a person’s mind with concentrated entropy. A targeted character must struggle simply to maintain coherent thought. On each turn, if they wish to take an action, they must combine it with a Stamina + Athletics roll at Difficulty 2. Nontrivial characters are rendered catatonic for the scene. Machines up to the size of a car can be targeted, breaking down completely until they receive maintenance. This damage is permanent, but the Scion cannot reclaim the Legend imbued in this Boon until the next scene.
Innate Power: You walk untouched through chaotic situations, taking no harm from random or haphazard dangers such as debris in a tornado, a freak traffic accident, or being trampled by shoppers on Black Friday. This does not protect you from damage that results from an action performed with intent to cause harm, like gunfire in a shootout, or environmental situations. This immunity extends to any non-magical dangerous terrain, unless a character in the scene actively created that peril with intent to harm. You still face any Complications that such situations would normally impose — you’re simply guaranteed to come through unscathed.
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