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Firearms

The Firearms skill represents a character’s training and experience with modern projectile weapons like guns (bows and javelins fall under Athletics). It also represents their ability to repair and maintain such weapons.


 
  • Firearms 1: Can make simpler short range shots, and maintain most weapons.
  • Firearms 3: A trained marksman who can hit their target even in rain or low light. They are comfortable drawing quickly, and firing in close quarters. With the right equipment and circumstances they can make long-distance shots.
  • Firearms 5: An expert shooter with experience in both firefights and sniping. The character can repair broken guns with the appropriate parts and tools, and modify weapons to better suit their needs.

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