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Teros: Demiurgy

Atlantean Scions channel their divinity through hypertechnology. They wield Relics with great proficiency, capable of coaxing wondrous power from their tools, and can integrate miracle-machines and God-engines into their Legend itself.

 

Boons

 

GOD-SIGHT

Cost: Imbue 1 Legend
  Duration: One scene
  Subject: Self
  Action: Simple

You overlay a hypertech scanning interface across your mortal perceptions, piercing through subjectivity to the truth of the World. Ask the Storyguide one of the following questions:

  • How do I use, fix, or destroy this piece of technology?
  • What item here can be most useful or valuable to me?
  • What is this relic’s origin and history?
  • What’s one Knack this character possesses or this relic provides?

This information grants Enhancement 3 on any actions that benefit from it.  

HYPERTECH UPGRADE

Cost: Imbue 1 Legend
  Duration: Indefinite
  Subject: One relic
  Action: Simple
Channeling Legend into a relic, you transform andreconfigure it into an advanced state capable of more fully evoking its divine power. Give it one of the following benefits:
  • Increase an existing general Enhancement by one (to a maximum of +3), or an existing situational Enhancement by two (to a maximum of +4). If the Enhancement’s already at maximum, you can spend one Legend to increase it by +1 for a single action.
  • Increase the social Enhancement from a relic’s Deed by two (to a maximum of +3). If the Enhancement’s already at maximum, you can spend one Legend to increase it by +1 for a single action.
  • Add two dots’ worth of tags to a relic weapon or piece of armor. Alternatively, you can spend one or more of these dots to remove negative tags instead. Granted tags must be appropriate to the item enhanced
  • Use a relic to enact a deus ex machina (Scion: Hero, p. 205). The Tempted Fate you gain causes you to lose all the relic’s magical benefits until the Condition resolves. A given relic can only provide a deus ex machina once per arc.
Innate Power: You gain Enhancement 2 on any roll that relies on mundane technology invented within the last 30 years. Additionally, whenever you craft a makeshift project, reduce the total Flaw rank by one if you’re a Hero, two if you’re a Demigod, and three if you’re a God.

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