|
Beauty Domain Spells |
Cleric Level |
Spells |
1st |
Charm Person, Disguise Self |
3rd |
Enthrall, Lesser Restoration |
5th |
Beacon of Hope, Hypnotic Pattern |
7th |
Aura of Purity, Compulsion |
9th |
Greater Restoration, Seeming |
Bonus Proficiencies
When you choose this domain at 1st level, you gain proficiency in the Persuasion skill. Additionally, you gain proficiency with the Disguise kit and two musical instruments of your choice.
Graceful
Beginning at 1st level, your beauty and reserve make you harder to hit as enemies attack with uncertainty, afraid of damaging you. While you are wearing no armor and wielding no shield, your AC equals 10+ your Wisdom modifier + your Charisma modifier, if you so choose.
Channel Divinity: Inner Beauty
Starting at 2nd level, you can use your action to target a creature within 30 feet of you that you can see and change its physical appearance and self-image to reflect its inner beauty, revealing its true grace or exposing its revolting ugliness for 10 minutes.
- If the creature is evil, it must succeed on a Charisma saving throw or become insecure and have its body and visage slightly twisted and deformed, gaining disadvantage on Dexterity and Charisma ability checks for the duration.
- If the creature is good, it is filled with confidence and it becomes lovelier and more elegant, gaining advantage on Dexterity and Charisma ability checks for the duration.
- Neutral creatures are unaffected.
Channel Divinity: Blinding Beauty
Starting at 6th level, you can use your Channel Divinity to take on a form so beautiful that mortal eyes cannot stand.
As an action, you present your holy symbol and a number of creatures of your choice up to your Wisdom modifier that can see you within 30 feet of you must succeed on a Wisdom saving throw or be blinded until the end of your next turn.
Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
Unearthly Beauty
Starting at 17th level, you can use your action to transform yourself into a vision of perfect beauty that mortal minds cannot conceive for 1 minute or until you dismiss the effect as an action. During that time, creatures that can see you have disadvantage on attack rolls against you. Additionally, creatures failing their saving throw against your Channel Divinity options take 5d10 psychic damage and have their speed reduced to 0 until the end of their next turn.
Comments