Bonus Proficiencies
Beginning when you select this school at 2nd level, you
gain proficiency with light armor and your choice of the
Deception, Persuasion, or Stealth skills. You also learn
one language of your choice.
Erudite Elucidation
Beginning when you select this school at 2nd level,
influencing and resisting others is just like solving any
other puzzle to you. When you make a Charisma check
or saving throw, you can add your Intelligence modifier to
the result.
Sneak Spell
Starting at 6th level, you know how to strike subtly with
a spell and exploit a foe's distraction. Once per turn, you
can deal extra damage equal to your Intelligence modifier
(minimum of 1) to one creature you hit with a spell attack
from a wizard cantrip if you have advantage on the attack
roll.
You don’t need advantage on the attack roll if another
enemy of the target is within 5 feet of it, that enemy isn’t
incapacitated, and you don’t have disadvantage on the
attack roll or your target has made a saving throw against
one of your enchantment or illusion spells since the
beginning of your last turn.
The amount of the extra damage increases when
you reach certain levels in this class: to double your
Intelligence modifier at 11th level, and triple your
Intelligence modifier at 17th level.
Mind Ambush
Starting at 10th level, if you are hidden from a creature
when you cast an enchantment or illusion spell that
affects it, the creature has disadvantage on any saving
throw it makes against the spell for its duration.
Master Deceiver
Beginning at 14th level, you are immune to the charmed
condition.
In addition, when you are concentrating on an
enchantment or illusion spell that affects one creature
and that creature dies or falls unconscious, you can
use your reaction to target a new creature with the
spell for the remainder of its duration, until you lose
concentration, or become incapacitated by any means.
If the spell requires the target to make saving throw, the
new target attempts the saving throw before the spell’s
conditions take effect.
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