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Cats Domain

Domain spells

You gain domain spells at the cleric levels listed in the Cat Domain Spells table. See the Divine Domain class feature for how domain spells work.
Cleric Level Cat Domain Spells
1st animal friendship (cats), speak with animals
3rd enhance ability (cat’s grace), darkvision
5th catnap, feign death
7th death ward, freedom of movement
9th dominate person, geas

Cat’s Eyes

At 1st level, you can see things that other people cannot. You perceive the spirits of the dead, immaterial creatures and anything on the Ethereal Plane as if they were on the material plane, and you are unable to distinguish the difference at a glance.

Channel Divinity: Unlikely Ascent

Starting at 2nd level, you can use your Channel Divinity to get somewhere you probably shouldn’t. As an action, you touch your holy symbol and say a prayer. For the next minute, you gain a climb speed equal to your walking speed, can make standing high jumps equal to your speed, and have no risk of falling when climbing or balancing (you do not need to make ability checks to perform either act).

Impunity

At 6th level, you are blessed with a light step and a distinctly feline aversion to borders and boundaries. You can move through an area monitered by magical wards (such as the alarm spell, or a glyph of warding) without triggering their effects. You can still be seen by remote scrying effects, and if a magical ward activates (likely for some other reason) you are affected by it normally.

Potent Spellcasting

Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.

Climbing Clowder

Starting at 17th level when you use your your Channel Divinity: Unlikely Ascent feature, you can now affect a number of creatures you can see equal to your Wisdom modifier.

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