The Duelist knows that the best way to defend your
allies is to quickly dispatch your foes. When fighting
back to back with a single ally, this rogue is able to
quickly fell foes and turn disadvantage into advantage.
The duelist combines high damage with distraction and
survivability to act like the stinging hornet defending
its hive.
Dextrous Fighter
At 3rd level, if you are wearing no armor or light
armor, you can add half your proficiency bonus
(rounded down) to your AC.
Aggravating Nuisance
Also at 3rd level, when you deal Sneak Attack damage
to a creature, that creature has disadvantage on attack
rolls against all other creatures of your choice within
10 feet of you.
Rallying Attack
At 9th level, when you deal Sneak Attack damage to a
creature, you may use your bonus action to roll a
number of hit die up to your Constitution modifier and
regain hit points equal to the total rolled.
Riposte
At 13th level, when a creature damages you, the first
time you hit it with an attack on your next turn, you
can deal Sneak Attack damage even if your attack
otherwise would not.
Devastating Strikes
At 17th level, when you deal at least 50 damage to a
creature with a single attack, the target is stunned until
the end of its next turn.
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