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Duelist

The Duelist knows that the best way to defend your allies is to quickly dispatch your foes. When fighting back to back with a single ally, this rogue is able to quickly fell foes and turn disadvantage into advantage. The duelist combines high damage with distraction and survivability to act like the stinging hornet defending its hive.

Dextrous Fighter

At 3rd level, if you are wearing no armor or light armor, you can add half your proficiency bonus (rounded down) to your AC.

Aggravating Nuisance

Also at 3rd level, when you deal Sneak Attack damage to a creature, that creature has disadvantage on attack rolls against all other creatures of your choice within 10 feet of you.

Rallying Attack

At 9th level, when you deal Sneak Attack damage to a creature, you may use your bonus action to roll a number of hit die up to your Constitution modifier and regain hit points equal to the total rolled.

Riposte

At 13th level, when a creature damages you, the first time you hit it with an attack on your next turn, you can deal Sneak Attack damage even if your attack otherwise would not.

Devastating Strikes

At 17th level, when you deal at least 50 damage to a creature with a single attack, the target is stunned until the end of its next turn.

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