Knowledge is Power
Beginning at 3rd level when you choose this archetype, you
can use your Intelligence modifier instead of Strength or
Dexterity, for attack and damage rolls, with a weapon in which
you are proficient.
The Pen is Mightier Than the Sword
Starting at 3rd level you gain proficiency with Scholar's tools
and the History skill. At 10th level you gain expertise in these
skills.
Spellcasting
Throughout your studies in various libraries you have been
able to pick up a few spells to help aid you in your quest for
knowledge. See Spells Rules for the general rules of
spellcasting and page 3 of this subclass for the Knight
Librarians spell list.
Cantrips. At 3rd level, you know two cantrips of your choice
from the Knight Librarians spell list. You learn additional
Knight Librarians cantrips of your choice at higher levels, as
shown in the Cantrips Known column of the Knight
Librarians table.
Spell Slots. The Knight Librarian Spellcasting Table shows
how many spell slots of 1st level or higher you have to cast. To
cast one of these spells, you must expend a slot of the spell’s
level or higher. You regain all expended spell slots when you
finish a long rest.
Spells Known of 1st-Level and Higher. You know three
1st-level Knight Librarian spells of your choice. The Spells
Known column of the Knight Librarian Spellcasting table
shows when you learn more Knight Librarian spells of 1st
level or higher. Whenever you gain a level in this class, you can
replace one of the Knight Librarian spells you know with
another spell of your choice from the Knight Librarian spell
list. The new spell must be of a level for which you have spell
slots
Spellcasting Ability. Intelligence is your spellcasting ability
for Knight Librarian spells. In addition, you use your
Intelligence modifier when setting the saving throw DC for a
Knight Librarian spell you cast and when making an attack
roll with one.
Spell save DC: 8 + your proficiency bonus + your Intelligence
modifier
Spell attack modifier: your proficiency bonus + your
Intelligence modifier
Spellcasting Focus. You can use a weapon you are
proficient with as your spellcasting focus for your Knight
Librarian spells. You still must have a free hand available to
perform somatic components.
Ritual Casting. You can cast a Knight Librarian spell as a
ritual, if that spell has the ritual tag.
Knight Librarians Spellcasting |
|
|
|
|
|
|
Fighter |
Cantrips |
Spells |
- Spell |
Slots per |
Spell |
Level - |
Level |
Known |
Known |
1st |
2nd |
3rd |
4th |
3rd |
2 |
3 |
2 |
- |
- |
- |
4th |
2 |
4 |
3 |
- |
- |
- |
5th |
2 |
4 |
3 |
- |
- |
- |
6th |
2 |
4 |
3 |
- |
- |
- |
7th |
2 |
5 |
4 |
2 |
- |
- |
8th |
2 |
6 |
4 |
2 |
- |
- |
9th |
2 |
6 |
4 |
2 |
- |
- |
10th |
3 |
7 |
4 |
3 |
- |
- |
11th |
3 |
8 |
4 |
3 |
- |
- |
12th |
3 |
8 |
4 |
3 |
- |
- |
13th |
3 |
9 |
4 |
3 |
2 |
- |
14th |
3 |
10 |
4 |
3 |
2 |
- |
15th |
3 |
10 |
4 |
3 |
2 |
- |
16th |
3 |
11 |
4 |
3 |
3 |
- |
17th |
3 |
11 |
4 |
3 |
3 |
- |
18th |
3 |
11 |
4 |
3 |
3 |
- |
19th |
3 |
12 |
4 |
3 |
3 |
1 |
20th |
3 |
13 |
4 |
3 |
3 |
1 |
Know Your Lore
Starting at 7th level, your studies and work with ancient tomes
and texts allow you to delve into your vast repository of lore,
tapping into ancient secrets lost to the ravages of time.
If you spend one minute meditating, you can recall pieces of
information related to certain areas of lore. Roll a d8 and add
your Intelligence modifier. You can add extra bonuses to the
roll by expending a Knight Librarian spell slot. The bonus is
+5 for a 1st-level spell slot, and an additional +5 for each spell
level higher than 1st. Example, expending a 3rd level slot
would give you a +15 to the roll.
Consult the table below to determine the amount of
information you were able to gather. The Dungeon Master
determines the pieces of knowledge that you gain pertaining
to the question you ask. You can use this feature a number of
time equal to your Intelligence modifier (minimum 1). You
regain any expended uses when you complete a long rest.
Roll Result |
Lore Knowledge |
00-09 |
You were unable to divine any useful information. |
10 - 14 |
You gather one piece of valuable information. |
15 - 19 |
You gather two pieces of valuable information. |
20 - 24 |
You gather three pieces of valuable information. |
25 - 29 |
You gather four pieces of valuable information. |
30+ |
You are an expert in this area of lore, knowing one particular piece information that has been lost to the ravages of time. |
Diligent Studies
Your hard work in the libraries of lore and wider exposure to
the magics that govern the universe have payed off. At 10th
level, pick any number of spells whose total spell level equals 3
(such as one 3rd-level spell, three 1st-level spells, or one 2ndlevel and one 1st-level spell) from one of the following classes'
spell lists: bard, cleric, druid, sorcerer, warlock, or wizard. You
always have these spells prepared, and they count as Knight
Librarian spells for you. Each time you gain a level in this
class, you can swap these spells out for different spells.
When you reach 15th level, the total spell level of the spells
learned increases to 4. At 18th level, it increases again to 5.
You can cast each of these spells once without expending a
spell slot. You must finish a long rest before you can do so
again.
A Mind as Sharp as a Sword
At 18th level, your mind becomes as sharp and punishing as
any weapon. When you take the Attack action on your turn,
you can forgo one attack and use your bonus action to cast a
spell. This spell must have a casting time of 1 action, and must
be incapable of targeting more than one creature at the spell's
current level.
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