Silent Skulker
When you choose this archetype at 3rd level, your study and
channeling of the mists allows you to move as silently as it
does. You gain proficiency in the stealth skill if you don't have
it already and moving stealthily no longer costs you any extra
movement.
Misty Strike
Also at 3rd level, you gain the ability to cast the misty step
spell. Whenever you cast the spell with this feature, when you
appear in your new location you may make a single melee
weapon attack against a creature within range as part of the
same bonus action. If this attack hits then your target has
disadvantage on the first attack they make on their next turn.
You may use this feature twice and regain all uses after a
short or long rest.
Wisdom is your spellcasting modifier when using misty
step in this way.
Mantle of Fog
At 7th level, there always seems to be a cloud of mist
surrounding and protecting you. You're always considered to
be lightly obscured and you gain a number of temporary hit
points equal to twice your Fighter level. Any lost temporary
hit points gained from this feature replenish after a short or
long rest.
Efficient Mists
Upon reaching 10th level, you now have three uses of your
Misty Strike ability and the attack you make as part of using
misty step deals an additional 1d8 acid damage on a hit.
Cloud-Like Body
Beginning at 15th level, your physical being begins to take on
the properties of the mists. You no longer trigger attacks of
opportunity and moving a through space that a creature is
occupying no longer counts as difficult terrain. In addition,
friendly creatures moving through a space you're occupying
no longer counts as difficult terrain as well.
Realm of Smog
At 18th level, as an action you may summon forth mists in a
60 foot radius centered on you for 1 minute. While you are
within this area you are considered heavily obscured and
your movement speed increases by 20 feet. All hostile
creatures within this area lose all sense of direction and take
2d8 acid damage at the start of each of their turns.
Additionally, your current number of temporary hit points
granted to you by your Mantle of Fog feature is doubled while
you are within this area only.
Once you use this feature, you can't do so again until you
finish a long rest.
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