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Nameless

Starting Items

Any acolyte of nameless starts with one hand mirror for purposes of communication with the patron.

Expanded Spell List

Nameless lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you:
Nameless Expanded Spells
Spell Level  Spells
1st  dissonant whispers, silent image
2nd  blur, phantasmal force
3rd  blink, feign death
4th  greater invisibility, phantasmal killer
5th  dominate person, mislead

The Mirror Warps

Starting at 1st level, nameless bestows upon you the ability to cloak yourself in a tactile illusion. As an action, you may alter your actual height, facial features, voice, weight, etc. adopting the appearance of another existing creature of the same Size. Your eyes may not be changed, and when seen in reflections you will appear in your true form. The illusion lasts until you take your next short or long rest. Once you use this feature, you can’t use it again until you finish a short or long rest.

Voideyes

Starting at 6th level, nameless manifests in your eyes, imbuing your gaze with dark power and permanently turning your eyes completely black. You gain darkvision if you did not have it already, and if you did your darkvision is increased by sixty feet. As an action, you may select a visible target within sixty feet, who must succeed on a Wisdom saving throw or become paralysed for one minute. At the end of each of its turns, it may make another Wisdom saving throw. If it succeeds, the effect ends. Once you use this feature, you can’t use it again until you finish a long rest.

Absolute Truth

Starting at 10th level, you may create a magical zone that forces those within to speak truth within a sphere of 25-foot radius centered on yourself. You are exempt. Until the effect ends, those who enter the zone or start their turn in it cannot tell a deliberate lie. Illusion-type spells do not affect anything within the sphere, including individuals or terrain. Affected creatures are aware of this effect, and can thus avoid answering questions to which they would normally respond with a lie. Such creatures can be evasive in their answers as long as they remain within the boundaries of the sphere. Duration fifteen minutes. Once you use this feature, you can’t use it again until you finish a short or long rest.

The Curiosity

Starting at 14th level, you may direct nameless’s attention to a target you can see within sixty feet. The target must succeed on a Charisma save or be banished to nameless's mirror world, appearing to fold out of existence entirely silently. The mirror world is entirely conceptual and does not occupy physical space on any known plane. Concentration must be maintained for a full hour - if concentration is broken, the target returns from the mirror world to any location you can see within sixty feet. If the target remains in the mirror world for an hour, they remain there permanently. Once you use this feature, you can’t use it again until you finish a long rest.

Pact Details

Nameless speaks to you through the hand mirror you carry on your person. If the mirror breaks or is lost, nameless cannot grant you their power. You may select a new mirror as your method of contact, but it requires attunement. The hand mirror does not count as an attuned item in any other way (attuned item limits, spells such as remove curse that break attunement, etc).   Nameless demands stories, truths or general knowledge in return for their gifts. Failure to entertain or interest nameless will result in… unfavourable circumstances. Nameless may often display cowardice, cruelty, abject fascination and rage in equal measure. You may communicate with nameless via any mirror (or other reflective surface, but mirrors are preferred). Nameless may take on the appearance of any existing living creature on the same plane as you, and has no physical form. Yet.

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