Pact of the Cauldron
You have a magical cauldron granted by your patron.
You can use your cauldron to create a number of
potions up to your Charisma modifier (a minimum
of 1) over the course of 10 minutes. When
consumed, you can use your reaction and expend a
warlock spell slot to empower the potion, otherwise
the consumer must succeed on a Constitution
saving throw against your spell save DC or be
targeted by the disguise self spell (you determine the
consumer’s new appearance). A creature can choose
to fail this saving throw without rolling.
If you expended a spell slot, choose any warlock
spell you know with a range of Self or Touch and the
creature who consumed the potion is affected as if
they were the target of the chosen spell.
Once you create a number of potions equal to
your Charisma modifier (a minimum of 1) with this
feature, you can’t create any more until you finish a
long rest. Potions made with your cauldron become
inert and impotent after 8 hours.
If you ever lose your cauldron, you can perform
a 1-hour ceremony to receive a replacement from
your patron. This ceremony can be performed
during a short or long rest, and it destroys the
previous cauldron. The cauldron melts into sludge
when you die.
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