Transmutation Savant
Beginning when you select this tradition at 2nd
level, the gold and time you must spend to copy a
transmutation spell into your spellbook is halved.
Bonus Proficiency
At 2nd level, you gain proficiency in your choice
of blacksmith’s or jeweler’s tools.
Bonded Ring-Staff
Starting at 2nd level, you create a special
quarterstaff with two metal rings embedded
in it or fastened around it. You can use your
ring-staff as an arcane focus. Creating an
additional ring takes 8 hours of work with
blacksmith’s or jeweler’s tools and costs
5 gp in raw materials. Your ring-staff can
incorporate a number of rings equal to your
wizard level.
When you roll damage for a spell while
holding your ring-staff, you can add your
proficiency bonus to the result. If the
spell generates multiple damage rolls
against multiple targets (such as scorching
ray), you must choose which roll gains
the benefit before you roll it. You can use
this ability a number of times equal to
the number of metal rings fashioned into
your ring-staff, up to a maximum of your
Intelligence modifier (minimum of 1). You
regain all expended uses when you finish a
short or long rest.
Master Metalsmith
Beginning at 6th level, you can add double your
normal proficiency bonus with the tools you chose
at 2nd level. When using your chosen tools to craft
mundane or magical items, you make double the
normal progress each day.
Additionally, you learn the formula to craft a single
type of magical ring chosen from the following list:
ring of jumping, ring of mind shielding, ring of protection,
ring of the ram, ring of regeneration, ring of resistance. At
the GM’s discretion, you can choose a ring not listed
here. You must meet all the standard prerequisites for
crafting the ring and pay the required gold as normal,
along with any special materials or conditions set by
the GM.
Imbue Ring
Starting at 10th level, you can imbue magic into the
rings embedded in your ring-staff. When you cast a
spell, you can choose to imbue the spell into one of
the rings. As long as the spell is imbued, you can’t
regain the expended spell slot. As an action, you can
remove an imbued ring from the staff and give it to
another creature (or hold it yourself). A creature
holding an imbued ring can release the imbued spell
as an action. Attack rolls, saving throws, and damage
are based on the caster who imbued the ring, but the
creature holding the ring counts as the spell’s caster
for all other purposes.
An imbued ring is considered an ongoing spell for
purposes of dispel magic. You can have a number of
rings imbued at one time equal to your proficiency
bonus.
Ring Bond
At 14th level, with 1 hour of work (which can be done
during a short rest), you can embed a single magical
ring into your ring-staff. As long as you hold the
ring-staff, you gain the effects of the embedded ring
as if you were attuned to it and wearing it (including
any negative effects of attuning to the item, such as
curses). This ring doesn’t count as one of your three
attuned magic items.
You can remove an embedded ring (along with its
attunement) with 1 hour of work, and you can replace
it with a new one at the same time.
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