School of Dracomancy
Draconic Companion
When you select this archetype at 2nd level, you add the find
familiar spell to your spellbook if it isn't there already. When
you do, you may choose to have your familiar manifest as a
pseudodragon (see Player's Handbook), rather than one of
the normal forms.
Study of Ancients
Also at 2nd level, you learn to read, write, and speak
Draconic. You also gain advantage on any Intelligence
(History) checks that relate to dragons.
Augmented Imitation
At 6th level, you add the alter self spell to your spellbook if it
isn't there already. When you cast it, you may choose two
options instead of one. Additionally, you gain two additional
options to choose from.
Scaled Exterior. Your body becomes covered in tough
dragon scales. While you aren't wearing armor, your Armor
Class is equal to 13 + your Dexterity modifier.
Aerial Adaptation. You sprout wings from your back. The
wings, which take the appearance of a dragon's wings, grant
you a flying speed equal to your walking speed. If your
clothing is not suited for this adaptation, it is damaged by the
transformation. Additonally, if you stop this adaptation and
choose another while you are in the air, you fall.
Elemental Resistance
Beginning at 10th level, your immersion with all that is
dragons give you some resilience against them. Choose acid,
cold, fire, lightning, or poison damage. You gain resistance to
that damage type. When you finish a long rest, you may
change the choosen type.
Form of the Dragon
At 14th level, you add the polymorph spell to your spellbook if
it isn't there already. Once per long rest, you may cast
polymorph targeting yourself and take the form of a dragon
whose challenge rating is equal to or less than half your level.
The DM has the dragon's stastistics. You do not lose the
ability to speak or cast spells while in dragon form, as you
normally would, but you must still maintain concentration on
the polymorph spell.
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