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Stoneguard

Dwarven Weapon Training

When you choose this archetype at 3rd level, you recieve training with elite dwarven weaponry. You gain proficiency with the dwarven waraxe and the dwarven urgrosh. (See the "Equipment" section in Chapter 2 for more information on these and more exotic weapons.)

Stone's Resilience

Beginning at 3rd level, your stamina in battle allows you to push through where others falter. When you gain this feature, your hit point maximum increases by 6. Each time you gain a level in this class thereafter, your hit point maximum increases by 2.

Heavy Defender

When you reach 7th level, you have learned to use the weight of your weapon to defend those around you. If you are wielding a weapon with the heavy property, and a creature within 5 feet of you is targeted with a melee weapon attack, you can use your reaction to impose disadvantage on the attack roll.

Hold the Line

At 10th level, you become a master of locking down your enemies. Creatures provoke an opportunity attack from you when they move 5 feet or more while within your reach, and if you hit a creature with an opportunity attack, the target’s speed is reduced to 0 until the end of the current turn.

Stone's Resistance

When you reach 15th level, your resilience allows you to remain unshaken despite the blows you take. Any nonmagical bludgeoning, piercing, or slashing damage that you take is reduced by 3. This cannot reduce the damage below 1.

Stone's Endurance

At 18th level, you can endure as stone, withstanding fatal injury as though your skin itself was composed of rock. Whenever you take damage that would reduce you to 0 hit points, you can make a Constitution saving throw. The DC for this throw is 10. Each time you succeed, you are instead reduced to 1 hit point, and the save DC increases by 5. This does not stop you from being killed outright by massive amounts of damage.   When you finish a short or long rest, the save DC resets to 10.

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