Expanded Spell List
The Evil Child lets you choose from an expanded
list of spells when you learn a warlock spell. The
following spells are added to the warlock list for you.
Spell Level |
Spells |
1st |
Dissonant Whispers, Hideous Laughter |
2nd |
Calm Emotions, Magic Mouth |
3rd |
Blink, Tiny Servant |
4th |
Phantasmal Killer, Confusion |
5th |
Animate Objects, Mislead |
Nursery Rhymes
Starting at 1st level, you can sing a hypnotic rhyme
that lulls onlookers into a catatonic slumber. This
rhyme takes some time to take effect, and you must
keep concentrating during that time as if on a spell.
At the end of the third round after you begin singing,
all creatures within 100 feet that can hear you must
succeed on a Wisdom saving throw against your
spell save DC or fall into a deep and restful sleep.
Unless damaged or a creature uses an action to
shake them awake, affected creatures sleep for 2d6
hours, after which they awaken having gained the
benefits of a long rest. You must finish a long rest
before using this ability again. This ability has no
effect on children of any kind.
Fallible Invisibility
At 6th level, you can turn invisible as an action. This
invisibility can be circumvented by three means:
- You appear normally in mirrors or on other surfaces
- Humanoid children, aged 10 and under, can see through this invisibility
- A creature which speaks your name aloud in your presence is immune to the effects of your invisibility for 24 hours
Tantrum
Starting at 10th level, you can emanate a vicious,
blood curdling scream audible out to 1 mile from
your location. As long as you keep concentrating on
this effect, any other creature which can hear you is
unable to rest, sleep, hear any sound other than your
scream or concentrate on a spell. You may maintain
the scream for up to 1 minute. You must finish a long
rest before using this ability again.
Never Alone
Starting at 14th level, you gain the ability to teleport
to those who need you. When a creature on the
same plane of existence as you speaks your name
three times into a mirror or reflective surface, you
can immediately cast a teleport spell as a reaction
centered on their location. You must finish a long
rest before using this ability again.
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