Expanded Spell List
The Forbidden Graveyard lets you choose from an expanded
list of spells when you learn a warlock spell. The above spells
are added to the warlock spell list for you.
Forbidden Graveyard Expanded Spells |
|
Spell Level |
Spells |
1st |
inflict wounds, mend flesh* |
2nd |
see invisibility, suffer* |
3rd |
phantom steed, sending |
4th |
dark empowerment*, phantasmal killer |
5th |
hallow, legend lore |
Rejection of the Crypt
At 1st level, your refusal to travel through the Gate of Souls
has left a mark upon you that cannot be denied. You can add
your Charisma modifier to death saving throws, and you gain
immunity to effects that would reduce your maximum hit
points. Whenever you inflict damage with a cantrip or weapon
attack, your target only benefits half as much from effects that
would cause it to recover hit points. This lasts until the start of
your next turn.
Ghoulish Constitution
At 6th level, your flesh is filled with the icy chill of the grave.
You can choose to allow attacks against you to hit. Whenever
you are hit with a melee attack, you can use your reaction to
steal life’s precious warmth from your attacker. When you
do, you gain resistance to the damage that is dealt to you by
this attack and the attacker takes cold damage equal to your
warlock level. If the attacker is reduced to 0 hit points by this
damage, you gain temporary hit points equal to your warlock
level.
You can use this feature twice, and these uses recover
whenever you finish a short or long rest.
Keeper of Souls
At 10th level, your gain a measure of control over the spirits
that dwell in the Graveyard. Whenever a hostile undead
within 60 feet of you is reduced to 0 hit points, you gain
temporary hit points equal to your warlock level. Also, you
gain resistance to necrotic damage and immunity to effects
that would kill you instantly without dealing damage.
Everlasting Peace
At 14th level, your mind is freed from mortal concerns,
and your body from the curse of decay. You no longer age,
and cannot be magically aged. You become immune to the
charmed and frightened conditions. Creatures attempting
to attack or cast a spell targeting you must make a Charisma
saving throw against your warlock spell save DC. If they fail,
they cannot target you until the start of your next turn. Once a
creature fails their save, they cannot fail again for 24 hours.
Comments