Sphinx Expanded Spell List
The Sphinx lets you choose from an expanded list of
spells when you learn a warlock spell. The following
spells are added to the warlock spell list for you.
Spell Level |
Spells |
1st |
Detect Magic, Shield |
2nd |
Detect Thoughts, Magic Mouth |
3rd |
Remove Curse, Sending |
4th |
Banishment, Greater Invisibility |
5th |
Greater Restoration, Legend Lore |
Earn Your Passage
At 1st level, you can weave riddles to enhance your
spellcasting. When a creature who can see, hear, and
understand you attacks another creature you can see,
you can use your reaction to tell it a riddle. The target
must make an Intelligence saving throw against your
spell save DC. On a failed save, you can cast a cantrip
targeting that creature or the target of its attack.
Turn Back Time
At 6th level, when you deal damage to a creature with a
spell, you can force it to reroll its initiative at
disadvantage. You cannot use this ability again until
you finish a short or long rest.
Inscrutable
At 10th level, when you finish a long rest, you can
choose a number of creatures up to your Charisma
modifier (minimum of 1) to be immune to any effect it
chooses that would read its thoughts or emotions. This
effect lasts for 24 hours.
Enhance Protection
At 14th level, when a creature fails its saving throw
against a spell you cast, one creature you can see within
60 feet gains a +3 bonus to its AC until the start of it’s
next turn. A creature cannot benefit from this bonus
more than once at a time.
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