Weapon Aptitude
Starting at 3rd level, your martial study and training has
made you an unparalleled master of a specific weapon.
Choose one simple or martial weapon that you are proficient
with. You gain a +1 bonus to attack and damage rolls you
make with weapons of that type. This bonus increases as you
gain levels in this class; to +2 at 10th level, and to +3 at 18th
level.
You can choose an additional martial weapon to gain this
benefit at 7th, 10th, and 15th level.
Battle Clarity
At 7th level, you gain a mystical awareness of the battlefield
around you. You gain a bonus to Strength and Dexterity
saving throws equal to your Wisdom modifier. You also gain
this bonus on Strength and Dexterity ability checks that you
make during combat.
Parry-Riposte
Beginning at 10th level, you can anticipate your enemies'
ploys and tactics. When you are hit by a melee weapon
attack, you can use your reaction to gain a bonus to your
Armor Class against that attack. This bonus is equal to your
proficiency bonus. If the attack then misses, you can make a
melee weapon attack against the triggering creature as a part
of the same reaction, if the creature is within your reach. You
must be wielding a melee weapon to use this feature.
Battle Ardor
Beginning at 15th level, your sheer love of battle lends
uncanny strength to your blows. Once on each of your turns,
you can gain a bonus to one weapon attack roll equal to your
Wisdom modifier.
Battle Mastery
At 18th level, your mastery of combat grants you several
advantages:
- Opportunity attacks made against you have disadvantage.
- You make opportunity attacks with advantage.
- You have advantage on attack rolls you make with your Parry-Riposte feature.
- If you hit with an opportunity attack or with an attack using your Parry-Riposte feature, you gain a bonus to the damage roll equal to your Wisdom modifier
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