Minerva Zima Character in Therenia | World Anvil
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Minerva Zima

Divine Traits

Just as Minerva guards the Shaded Groves, her followers protect the mortal lands. They slay undead wherever they find them, especially spirits who have returned from their rightful resting place. There is much conflict between the faithful of the Lady of Repose and the government of Alethea, which protects the rights of necromancers to raise and control undead (and also counts several intelligent undead among its ranks).

Alignment: CN

Portfolio: Archery, slaying undead, shadows

Domains: Chaos, Darkness, Death, Repose

Subdomains: Entropy, Night, Psychopomp

Favored Weapon: Longbow

Holy Symbol: A raven superimposed over an arrow or moon

 

Mortal Life

A dhampir in life, Minerva’s father forced her into a marriage with a vampire from a strong bloodline. Refusing to be used, Minerva fled as far as she could. She and her raven, Munin, travelled with four of the Exalted for almost a year.

Ultimately, her past caught up to her, and she was killed by her vampiric fiancé. When her soul crossed into the Shaded Grove (for the second time), she retained all her memories and talents, unlike the empty spirits that normally dwell there. Now she guards those hallowed (and hollow) lands, keeping unwelcome intruders out, but also keeping vengeful spirits from returning to the mortal world.

Divine Classification
Minor Deity
Honorary & Occupational Titles
Lady of Repose, The Hunter
Children

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