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Cambion

Cambions are the offspring of a fiend and another humanoid. As most fiends are notably unappealing to a vast majority of humanoid races, cambions are almost exclusively the result of an incubus or succubus' seduction, luring an unsuspecting man or woman into bed with them and tempting them with carnal pleasures beyond their wildest dreams. Because most succubus would rather not carry a child, a majority of cambions are born to human mothers, however it is not unheard of for a succubus for one reason or another to choose to bear child, and usually when they do do it, it is because they wish to further torture their partner by gifting them the child upon it's birth. Because of the challenges involved with raising a half-fiend child, many parents abandon their fiendish offspring or kill then outright, which in turn drags their soul closer to evil and being claimed by the lower plains.

Ability Score Increase

Your Dexterity score increases by 1, and your Charisma score increases by 2.

Age

Cambions mature at the same age as human but live a few years longer.

Alignment

Cambions are almost always chaotic, depending on how their childhoods went some may have given into their fiendish ancestry or have chosen to take strides against it.

Size

Cambions are medium sized.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.

Seductive Charm

You can use your beauty and charm to temporarily disarm another creature. As a reaction you can force a creature within 30 feet of you to succeed on a Wisdom saving throw equal to 8 + your proficiency bonus + your Charisma modifier or become charmed by you until the end of it's next turn. You regain the ability to do this when you finish a short or long rest.

Fiendish Legacy

You know either the firebolt or friend cantrip. When you reach 3rd level, you can cast the command spell as a 1st level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the alter self spell as a 2nd level spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages

You can speak, read, and write Common, Infernal and Abyssal.

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