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Chimera

This three-headed beast has been blessed with intelligence and provided the position of guardian of the Oracle. It lives in a cave off of the first landing one reaches while traveling up the staircase toward the Oracle. Upon hearing approaching footsteps, it will present itself to the approaching creatures and request that they state their business. If they wish to see the Oracle, then they have to prove themselves worthy. For many years the chimera has lived on Karpea, and it has grown weary of its task. It is as much a prisoner as the Oracle it guards, as it cannot leave its post. It is curious about the world it knows it will never see and often considers itself cursed—rather than blessed—with intelligence. It is eager for new experiences, but it is also quick to anger when faced with time-wasters and fools. It has a central personality which can be exhibited through any of its heads, however particular traits and emotions are exhibited in the following way: Dragon: Rage, deviousness, and cultivation. Lion: Courage, wisdom, and kindness. Goat: Curiosity, playfulness, and exuberance.
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