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Low Elf of the Woods / Elfs

OVERVIEW:

In the heart of verdant realms, where the whispering wind carries secrets and the dappled sunlight dances upon the leaves, thrives a race known as the Wood Elves. With an innate connection to the land's very essence, they possess a unique sight that unveils the intricate web of earth trapar's lines—a vital current of energy intertwined with the elements of earth, coursing through the world's veins.
These enigmatic beings find solace within cities secreted away in the depths of lush woodlands, where the shimmering embrace of trapar is most vibrant. Wood Elves are not only the most common among their elven kin but also the most prevalent fey creatures that grace the mortal realm. They have harmonious relations with all elven subgroups, except for the Sun Elves. Those reflect a bond of kinship that runs deeper than blood just as much as the other elves. Yet, an ancient rift stands between them. A feud rooted in ancient time, stemming from a bitter contest over a coveted tract of land within the realm of Middlen.
Guided by an ethos of stewardship and preservation, the Wood Elves assume the mantle of protectors and benefactors of woodlands. They perceive nature as a sacred entity, not to be exploited, but rather nurtured. This philosophy echoes through their practices, as they champion the delicate balance of give and take, ensuring that their interactions with the world leave behind flourishing realms in their wake.
Beyond their arboreal havens, the Wood Elves have traversed lands and paved the way for trade routes within the roads of Tryllia. Their inherent dexterity serves them well, their every movement a dance with nature itself. As they thread their way through history, the Wood Elves' legacy is an interwoven tale of respect for the earth's magic, harmonious bonds with their kin, and a resolute commitment to cultivating a world of thriving coexistence.

1ST LEVEL WOOD ELF FEATURES:

Survival and Animal Handling Skill Proficiency.

Fey Ancestry:

You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Trance:

Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. While meditating, you can dream with a higher control of such dream. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Eyes of Trapar (Earth):

Wood elves can see with their eyes the natural flow of magic. Trapars are long strands of natural flowing mana in the world. They are divided in many categories, and the Wood Elf has the ability to see Earth mana trapars category, and because of that, they can know if the natural mana flow of an area is acting normal. This does not affect vision when it comes to lighting and you can't see the trapars in the dark.

General Info

Known as: Wood Elves
Ancestry: Low Elves.
Created by: Fae.
Main Location: Middleland.
Quirk: Can see earth mana trapars.
Main Deity: Cellica Woodburgh, Aspect of Insight.
Lifespan: 25/200.
Scientific Epithet: Faens Lignumis.

Appearance

Usual Skin Colors: Yellow, beige, brown tones.
Usual Hair Colors: N/A.
Usual Eye Colors: Dark Yellow, Green.
Average Height/Weight: 1.9 / 70kg.
Distinctions: Elf ears.

Mechanics

Ability Bonuses: DEX +1.
Size: Medium.
Speed: 10.5m.
Vision: Regular.
Usual Languages: Elven.

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