Thinia

58 AC

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Thinia is a large and diverse world. Over tens of thousands of years many empires, kingdoms, cultures, and peoples have risen and fell. Often people banded together to fight back the inherent dangers of the wilderness and the many monsters within. Sometimes the monsters themselves banded together and exercised dominion over the various humanoids of Thinia. More than anything else, Thinia's history is a push and pull between law and chaos, between wilderness and civilization, and so far chaos and the wilderness has won time and time again. The memorials to the inevitable victory of the wilderness are the ruins that can be found in every desert, mountain, and forest. Lost cities of once-great civilizations, statues to great heroes long forgotten, and vaults containing secrets thought lost can be found across Thinia. It is a world that cries out for heroes to venture out and write their own legend, but only some will answer the call.

Now Thinia is seeing the rise of a new empire. This Empire is centered around the Empress Saelphira Dawn, an accomplished warrior, diplomat, leader, and the Chosen of the Morninglord Lathander. People across the world have turned their attention to the central heartlands in order to keep an eye on the infant empire. Meanwhile, the Empress sets her sights outward, looking at the wilderness and seeing it as another land to be conquered and joined with her growing Empire. How will the world react to the Capsan Empire and the Empress? Will chaos rise up to challenge the expansion of civilization? What role will our heroes play in this grand conflict? Only time will tell.